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    Searched refs:GL_NEAREST (Results 1 - 25 of 381) sorted by null

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  /external/deqp/modules/gles3/functional/
es3fSamplerObjectTests.cpp 64 { GL_NEAREST, GL_NEAREST, GL_MIRRORED_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f },
65 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }
68 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_MIRRORED_REPEAT, GL_REPEAT, -1000.0f, 1000.0f },
69 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }
72 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_MIRRORED_REPEAT, -1000.0f, 1000.0f }
    [all...]
  /external/deqp/modules/gles2/performance/
es2pTextureFilteringTests.cpp 67 { "nearest", GL_NEAREST, true },
68 { "nearest", GL_NEAREST, false },
87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR;
es2pTextureCountTests.cpp 74 deUint32 minFilter = GL_NEAREST;
75 deUint32 magFilter = GL_NEAREST;
es2pTextureFormatTests.cpp 74 deUint32 minFilter = GL_NEAREST;
75 deUint32 magFilter = GL_NEAREST;
  /external/deqp/modules/gles3/performance/
es3pTextureFilteringTests.cpp 68 { "nearest", GL_NEAREST, true },
69 { "nearest", GL_NEAREST, false },
87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR;
es3pTextureCountTests.cpp 75 deUint32 minFilter = GL_NEAREST;
76 deUint32 magFilter = GL_NEAREST;
es3pTextureFormatTests.cpp 113 deUint32 minFilter = GL_NEAREST;
114 deUint32 magFilter = GL_NEAREST;
  /frameworks/native/libs/gui/tests/
MultiTextureConsumer_test.cpp 85 glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
86 glTexParameterx(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
93 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
94 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
  /frameworks/base/libs/hwui/
Dither.cpp 38 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
39 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
Readback.cpp 92 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
93 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
  /cts/tests/openglperf2/jni/primitive/shaderperf/
ShaderPerfRenderer.cpp 135 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
136 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
  /external/autotest/client/deps/glbench/src/
texturetest.cc 64 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
65 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
  /external/mesa3d/src/mesa/main/
texobj.h 98 (sampler->MagFilter != GL_NEAREST ||
99 (sampler->MinFilter != GL_NEAREST &&
samplerobj.h 47 return samp->MinFilter != GL_NEAREST && samp->MinFilter != GL_LINEAR;
  /frameworks/native/opengl/tests/linetex/
linetex.cpp 69 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
70 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_sampler_state.c 51 case GL_NEAREST:
92 case GL_NEAREST:
116 (gl_sampler->MinFilter != GL_NEAREST ||
117 gl_sampler->MagFilter != GL_NEAREST)) {
brw_wm_sampler_state.c 176 case GL_NEAREST:
218 case GL_NEAREST:
246 (gl_sampler->MinFilter != GL_NEAREST ||
247 gl_sampler->MagFilter != GL_NEAREST)) {
  /external/mesa3d/src/mesa/drivers/dri/i915/
i915_texstate.c 200 case GL_NEAREST:
238 case GL_NEAREST:
305 (sampler->MinFilter != GL_NEAREST ||
306 sampler->MagFilter != GL_NEAREST) &&
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_state_tex.c 79 if (sa->MinFilter != GL_NEAREST &&
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_tex.c 181 case GL_NEAREST:
197 case GL_NEAREST:
218 case GL_NEAREST:
236 case GL_NEAREST:
  /frameworks/native/services/surfaceflinger/RenderEngine/
GLES11RenderEngine.cpp 49 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
50 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
208 GLenum filter = GL_NEAREST;
GLES20RenderEngine.cpp 54 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
55 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
176 GLenum filter = GL_NEAREST;
  /external/deqp/modules/gles31/functional/
es31fTextureFilteringTests.cpp 374 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST;
445 { "nearest", GL_NEAREST },
459 { "nearest", GL_NEAREST },
512 const bool isMipmap = minFilter != GL_NEAREST && minFilter != GL_LINEAR;
542 const bool isMipmap = minFilter != GL_NEAREST && minFilter != GL_LINEAR;
602 const deUint32 filter = isLinear ? GL_LINEAR : GL_NEAREST;
  /external/deqp/modules/gles2/functional/
es2fTextureCompletenessTests.cpp 280 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
349 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
402 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
459 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
460 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
508 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
558 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
612 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
684 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
753 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    [all...]
es2fTextureSizeTests.cpp 127 deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
128 deUint32 magFilter = GL_NEAREST;
270 deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
271 deUint32 magFilter = GL_NEAREST;

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