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    Searched refs:GL_NONE (Results 1 - 25 of 235) sorted by null

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  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_tex_format.c 52 return GL_NONE;
  /external/deqp/framework/opengl/simplereference/
sglrContext.cpp 44 deUint32 format = GL_NONE;
45 deUint32 dataType = GL_NONE;
  /external/deqp/modules/gles3/functional/
es3fFboStencilbufferTests.cpp 149 DE_ASSERT(m_attachDepth == GL_DEPTH_ATTACHMENT || m_attachDepth == GL_DEPTH_STENCIL_ATTACHMENT || m_attachDepth == GL_NONE);
150 DE_ASSERT(m_attachStencil == GL_STENCIL_ATTACHMENT || m_attachStencil == GL_NONE);
151 DE_ASSERT(m_attachDepth != GL_DEPTH_STENCIL || m_attachStencil == GL_NONE);
188 if (m_attachDepth != GL_NONE)
190 if (m_attachStencil != GL_NONE)
277 attachGroup->addChild(new DepthStencilAttachCase(m_context, "depth_only", "Only depth part of depth-stencil RBO attached", GL_DEPTH_ATTACHMENT, GL_NONE));
278 attachGroup->addChild(new DepthStencilAttachCase(m_context, "stencil_only", "Only stencil part of depth-stencil RBO attached", GL_NONE, GL_STENCIL_ATTACHMENT));
280 attachGroup->addChild(new DepthStencilAttachCase(m_context, "depth_stencil_attachment", "Depth and stencil attached with DEPTH_STENCIL_ATTACHMENT", GL_DEPTH_STENCIL_ATTACHMENT, GL_NONE));
es3fTextureWrapTests.cpp 152 , m_format (GL_NONE)
153 , m_dataType (GL_NONE)
172 , m_format (GL_NONE)
173 , m_dataType (GL_NONE)
201 DE_ASSERT(m_width == 0 && m_height == 0 && m_format == GL_NONE && m_dataType == GL_NONE);
211 DE_ASSERT(m_format == GL_NONE && m_dataType == GL_NONE);
es3fFboMultisampleTests.cpp 72 if (m_depthStencilFormat != GL_NONE)
82 tcu::TextureFormat depthStencilFmt = m_depthStencilFormat != GL_NONE ? glu::mapGLInternalFormat(m_depthStencilFormat) : tcu::TextureFormat();
236 if (m_depthStencilFormat != GL_NONE)
309 sampleCountGroup->addChild(new BasicFboMultisampleCase(m_context, getFormatName(colorFormats[fmtNdx]), "", colorFormats[fmtNdx], GL_NONE, IVec2(119, 131), samples));
es3fFboInvalidateTests.cpp 111 default: return GL_NONE;
125 return GL_NONE;
132 return GL_NONE;
456 if (m_colorFmt != GL_NONE) checkFormatSupport(m_colorFmt);
457 if (m_depthStencilFmt != GL_NONE) checkFormatSupport(m_depthStencilFmt);
463 tcu::TextureFormat depthStencilFmt = m_depthStencilFmt != GL_NONE ? glu::mapGLInternalFormat(m_depthStencilFmt) : tcu::TextureFormat();
481 if (m_depthStencilFmt != GL_NONE)
569 if (m_colorFmt != GL_NONE) checkFormatSupport(m_colorFmt);
570 if (m_depthStencilFmt != GL_NONE) checkFormatSupport(m_depthStencilFmt);
576 tcu::TextureFormat depthStencilFmt = m_depthStencilFmt != GL_NONE ? glu::mapGLInternalFormat(m_depthStencilFmt) : tcu::TextureFormat()
    [all...]
es3fFboRenderTest.cpp 83 , colorType (GL_NONE)
84 , colorFormat (GL_NONE)
85 , depthStencilType (GL_NONE)
86 , depthStencilFormat (GL_NONE)
372 DE_ASSERT(type == GL_NONE);
646 cfg.colorType = GL_NONE;
647 cfg.colorFormat = GL_NONE;
883 cfg.depthStencilType = GL_NONE;
884 cfg.depthStencilFormat = GL_NONE;
    [all...]
  /external/mesa3d/src/mesa/main/
condrender.c 53 ASSERT(ctx->Query.CondRenderMode == GL_NONE);
105 ctx->Query.CondRenderMode = GL_NONE;
buffers.c 100 case GL_NONE:
238 if (buffer == GL_NONE) {
304 if (buffers[output] == GL_NONE) {
343 ctx->Driver.DrawBuffer(ctx, n > 0 ? buffers[0] : GL_NONE);
445 /* set remaining outputs to -1 (GL_NONE) */
453 fb->ColorDrawBuffer[buf] = GL_NONE;
537 if (buffer == GL_NONE) {
texstorage.c 143 internalFormat, GL_NONE, GL_NONE);
186 GL_NONE, MESA_FORMAT_NONE);
229 0, 0, 0, 0, GL_NONE, MESA_FORMAT_NONE);
373 internalformat, GL_NONE, GL_NONE,
framebuffer.c 223 att->Type = GL_NONE;
815 if (att[BUFFER_DEPTH].Type == GL_NONE) {
821 if (att[BUFFER_STENCIL].Type == GL_NONE) {
826 if (att[BUFFER_DEPTH].Type == GL_NONE ||
827 att[BUFFER_STENCIL].Type == GL_NONE) {
fbobject.c 319 att->Type = GL_NONE;
660 ASSERT(att->Type == GL_NONE);
680 GLenum intFormat = GL_NONE; /* color buffers' internal format */
769 assert(att->Type == GL_NONE);
798 if (intFormat != GL_NONE && f != intFormat) {
826 if (fb->ColorDrawBuffer[j] != GL_NONE) {
830 if (att->Type == GL_NONE) {
839 if (fb->ColorReadBuffer != GL_NONE) {
843 if (att->Type == GL_NONE) {
    [all...]
  /external/deqp/modules/gles2/functional/
es2fFboRenderTest.cpp 240 : colorbufferType (GL_NONE)
241 , colorbufferFormat (GL_NONE)
242 , depthbufferType (GL_NONE)
243 , depthbufferFormat (GL_NONE)
244 , stencilbufferType (GL_NONE)
245 , stencilbufferFormat (GL_NONE)
288 if (colorbufferType != GL_NONE)
300 if (depthbufferType != GL_NONE)
308 if (stencilbufferType != GL_NONE)
453 DE_ASSERT(m_config.colorbufferType == GL_NONE);
    [all...]
es2fTextureWrapTests.cpp 110 , m_format (GL_NONE)
111 , m_dataType (GL_NONE)
133 DE_ASSERT(m_width == 0 && m_height == 0 && m_format == GL_NONE && m_dataType == GL_NONE);
es2fFboCompletenessTests.cpp 284 if (fmt.format == GL_NONE)
285 return GL_NONE;
  /hardware/qcom/display/msm8960/libtilerenderer/
tilerenderer.cpp 79 glStartTilingQCOM(l, t, w, h, GL_NONE);
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_tex_copy.c 68 flip_y = ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Type == GL_NONE;
71 flip_y = ctx->ReadBuffer->Attachment[BUFFER_COLOR0].Type == GL_NONE;
  /external/deqp/framework/opengl/
gluStateReset.cpp 47 if (gl.getError() == GL_NONE)
173 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_NONE);
206 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_COMPARE_MODE, GL_NONE);
233 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_COMPARE_MODE, GL_NONE);
261 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_COMPARE_MODE, GL_NONE);
310 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_COMPARE_MODE, GL_NONE);
748 gl.texParameteri (GL_TEXTURE_1D, GL_TEXTURE_COMPARE_MODE, GL_NONE);
772 gl.texParameteri (GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_NONE);
801 gl.texParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_COMPARE_MODE, GL_NONE);
824 gl.texParameteri (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_COMPARE_MODE, GL_NONE);
    [all...]
  /external/deqp/modules/glshared/
glsFboUtil.hpp 96 //! Type if format is unsized, GL_NONE if sized.
107 ImageFormat fmt = { GL_NONE, GL_NONE };
287 TextureFlatAttachment (void) : texTarget(GL_NONE) {}
glsFboCompletenessTests.cpp 679 if (bufType == GL_NONE)
707 case GL_NONE:
756 if (imgFmt.format == GL_NONE)
768 if (format.unsizedType != GL_NONE)
781 if (format.unsizedType != GL_NONE)
823 case GL_NONE:
902 if (m_params.colornKind != GL_NONE)
1017 static const GLenum s_bufTypes[] = { GL_NONE, GL_RENDERBUFFER, GL_TEXTURE };
glsFboUtil.cpp 81 if (format.unsizedType == GL_NONE)
274 case GL_NONE:
326 return GL_NONE;
455 return GL_NONE;
590 else if (it->second->internalFormat.unsizedType == GL_NONE)
687 if (useType && type != GL_NONE)
990 if (imgFormat.unsizedType == GL_NONE)
  /external/mesa3d/src/mesa/program/
prog_parameter.c 103 * \param datatype GL_FLOAT, GL_FLOAT_VECx, GL_INT, GL_INT_VECx or GL_NONE.
192 4, GL_NONE, values, NULL, 0x0);
227 size, GL_NONE, values, NULL, 0x0);
307 return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE,
413 size, GL_NONE,
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_sf_state.c 215 switch (ctx->Polygon.CullFlag ? ctx->Polygon.CullFaceMode : GL_NONE) {
225 case GL_NONE:
  /external/mesa3d/src/mesa/state_tracker/
st_texture.c 426 format = st_choose_format(pipe->screen, GL_RGBA, GL_NONE, GL_NONE,
  /hardware/intel/common/libva/va/glx/
va_glx_impl.c 497 GL_NONE,
499 for (attrib = fbconfig_attrs; *attrib != GL_NONE; attrib += 2)
509 *attrib++ = GL_NONE;
523 GL_NONE,
525 for (attrib = pixmap_attrs; *attrib != GL_NONE; attrib += 2)
532 *attrib++ = GL_NONE;

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