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    Searched refs:GL_R8 (Results 1 - 25 of 119) sorted by null

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  /external/deqp/modules/gles3/performance/
es3pTextureFormatTests.cpp 101 { "r8", GL_R8, },
  /external/deqp/modules/gles3/functional/
es3fInternalFormatQueryTests.cpp 185 { "r8", GL_R8, false },
es3fFboTestCase.cpp 181 case GL_R8:
302 case GL_R8:
es3fRboStateQueryTests.cpp 182 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2,
224 { GL_R8, 8, 0, 0, 0 },
es3fTextureSpecificationTests.cpp     [all...]
es3fFboMultisampleTests.cpp 277 GL_R8,
es3fFboCompletenessTests.cpp 49 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8,
es3fTextureSwizzleTests.cpp 246 { "red", GL_R8, GL_RED, GL_UNSIGNED_BYTE },
es3fFragmentOutputTests.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fFboTestCase.cpp 186 case GL_R8:
309 case GL_R8:
es31fTextureFormatTests.cpp 485 { "r8", GL_R8, },
532 { "r8", GL_R8, },
es31fFboColorbufferTests.cpp 304 GL_R8,
es31fInternalFormatQueryTests.cpp 380 { "r8", GL_R8, FormatSamplesCase::FORMAT_COLOR },
es31fTextureLevelStateQueryTests.cpp 283 internalFormat == GL_R8 ||
319 return internalFormat == GL_R8 ||
593 GL_R8, GL_R8_SNORM, GL_RG8, GL_RG8_SNORM, GL_RGB8, GL_RGB8_SNORM, GL_RGB565, GL_RGBA4, GL_RGB5_A1,
    [all...]
  /external/deqp/framework/opengl/
gluFboRenderContext.cpp 85 GL_R8,
gluTextureUtil.cpp 211 case FMT_CASE(R, UNORM_INT8): return GL_R8;
535 case GL_R8: return TextureFormat(TextureFormat::R, TextureFormat::UNORM_INT8);
556 case GL_R8:
    [all...]
gluStrUtil.inl     [all...]
  /external/deqp/modules/gles2/functional/
es2fFboCompletenessTests.cpp 120 GL_R8,
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES30Header.java-if 220 public static final int GL_R8 = 0x8229;
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
GL30.java 221 public final int GL_R8 = 0x8229;
    [all...]
  /external/mesa3d/src/mesa/main/
glformats.c 484 case GL_R8:
    [all...]
texformat.c 784 case GL_R8:
  /external/mesa3d/src/mesa/state_tracker/
st_cb_fbo.c 332 strb->Base.InternalFormat = GL_R8;
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gl3stub.h 268 #define GL_R8 0x8229
    [all...]
  /development/ndk/sources/android/ndk_helper/
gl3stub.h 278 #define GL_R8 0x8229
    [all...]

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