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    Searched refs:GL_RG8 (Results 1 - 25 of 118) sorted by null

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  /external/deqp/modules/gles3/performance/
es3pTextureFormatTests.cpp 91 { "rg8", GL_RG8, },
  /external/deqp/modules/gles3/functional/
es3fInternalFormatQueryTests.cpp 186 { "rg8", GL_RG8, false },
es3fFboTestCase.cpp 174 case GL_RG8:
295 case GL_RG8:
es3fRboStateQueryTests.cpp 182 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2,
225 { GL_RG8, 8, 8, 0, 0 },
es3fFboMultisampleTests.cpp 274 GL_RG8,
es3fFboCompletenessTests.cpp 49 GL_R8, GL_RG8, GL_RGB8, GL_RGB565, GL_RGBA4, GL_RGB5_A1, GL_RGBA8,
es3fTextureSwizzleTests.cpp 247 { "rg", GL_RG8, GL_RG, GL_UNSIGNED_BYTE },
es3fPixelBufferObjectTests.cpp 653 GL_RG8,
es3fFragmentOutputTests.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fFboTestCase.cpp 179 case GL_RG8:
302 case GL_RG8:
es31fTextureFormatTests.cpp 475 { "rg8", GL_RG8, },
541 { "rg8", GL_RG8, },
es31fFboColorbufferTests.cpp 295 GL_RG8,
es31fInternalFormatQueryTests.cpp 381 { "rg8", GL_RG8, FormatSamplesCase::FORMAT_COLOR },
es31fTextureLevelStateQueryTests.cpp 284 internalFormat == GL_RG8 ||
328 internalFormat == GL_RG8 ||
593 GL_R8, GL_R8_SNORM, GL_RG8, GL_RG8_SNORM, GL_RGB8, GL_RGB8_SNORM, GL_RGB565, GL_RGBA4, GL_RGB5_A1,
    [all...]
  /external/deqp/framework/opengl/
gluFboRenderContext.cpp 84 GL_RG8,
gluTextureUtil.cpp 197 case FMT_CASE(RG, UNORM_INT8): return GL_RG8;
521 case GL_RG8: return TextureFormat(TextureFormat::RG, TextureFormat::UNORM_INT8);
558 case GL_RG8:
    [all...]
gluStrUtil.inl     [all...]
  /external/deqp/modules/gles2/functional/
es2fFboCompletenessTests.cpp 121 GL_RG8,
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES30Header.java-if 221 public static final int GL_RG8 = 0x822B;
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
GL30.java 222 public final int GL_RG8 = 0x822B;
    [all...]
  /external/mesa3d/src/mesa/main/
glformats.c 487 case GL_RG8:
    [all...]
texformat.c 800 case GL_RG8:
  /external/mesa3d/src/mesa/state_tracker/
st_cb_fbo.c 335 strb->Base.InternalFormat = GL_RG8;
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gl3stub.h 269 #define GL_RG8 0x822B
    [all...]
  /development/ndk/sources/android/ndk_helper/
gl3stub.h 279 #define GL_RG8 0x822B
    [all...]

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