/external/deqp/modules/gles3/performance/ |
es3pTextureFormatTests.cpp | 76 { "rgb32ui", GL_RGB32UI, },
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES30Header.java-if | 138 public static final int GL_RGB32UI = 0x8D71;
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/external/deqp/framework/opengl/ |
gluTextureUtil.cpp | 176 case FMT_CASE(RGB, UNSIGNED_INT32): return GL_RGB32UI; 500 case GL_RGB32UI: return TextureFormat(TextureFormat::RGB, TextureFormat::UNSIGNED_INT32); 602 case GL_RGB32UI: [all...] |
gluStrUtil.inl | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboCompletenessTests.cpp | 101 GL_RGB8UI, GL_RGB16UI,GL_RGB32UI,
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es3fFboTestUtil.cpp | [all...] |
es3fTextureUnitTests.cpp | 107 GL_RGB32UI, [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureFormatTests.cpp | 460 { "rgb32ui", GL_RGB32UI, },
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es31fFboTestUtil.cpp | 505 case GL_RGB32UI: return "rgb32ui";
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es31fTextureLevelStateQueryTests.cpp | 339 internalFormat == GL_RGB32UI || 597 GL_RGB8I, GL_RGB8UI, GL_RGB16I, GL_RGB16UI, GL_RGB32I, GL_RGB32UI, GL_RGBA8I, GL_RGBA8UI, GL_RGBA16I, [all...] |
es31fTextureSpecificationTests.cpp | 799 { "rgb32ui", GL_RGB32UI, }, [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
GL30.java | 139 public final int GL_RGB32UI = 0x8D71; [all...] |
/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.h | 186 #define GL_RGB32UI 0x8D71 [all...] |
/development/ndk/sources/android/ndk_helper/ |
gl3stub.h | 196 #define GL_RGB32UI 0x8D71 [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | 138 public static final int GL_RGB32UI = 0x8D71; [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLEnum.java | 819 GL_RGB32UI(0x8D71), [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | 608 #define GL_RGB32UI 0x8D71 [all...] |
/development/ndk/platforms/android-21/include/GLES3/ |
gl3.h | [all...] |
/device/generic/goldfish-opengl/system/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/current/platforms/android-18/arch-arm/usr/include/GLES3/ |
gl3.h | 608 #define GL_RGB32UI 0x8D71 [all...] |
/prebuilts/ndk/current/platforms/android-18/arch-mips/usr/include/GLES3/ |
gl3.h | 608 #define GL_RGB32UI 0x8D71 [all...] |
/prebuilts/ndk/current/platforms/android-18/arch-x86/usr/include/GLES3/ |
gl3.h | 608 #define GL_RGB32UI 0x8D71 [all...] |
/prebuilts/ndk/current/platforms/android-19/arch-arm/usr/include/GLES3/ |
gl3.h | 608 #define GL_RGB32UI 0x8D71 [all...] |
/prebuilts/ndk/current/platforms/android-19/arch-mips/usr/include/GLES3/ |
gl3.h | 608 #define GL_RGB32UI 0x8D71 [all...] |
/prebuilts/ndk/current/platforms/android-19/arch-x86/usr/include/GLES3/ |
gl3.h | 608 #define GL_RGB32UI 0x8D71 [all...] |