/external/deqp/modules/gles3/performance/ |
es3pTextureFormatTests.cpp | 57 { "rgba32i", GL_RGBA32I, },
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/external/deqp/modules/gles3/functional/ |
es3fInternalFormatQueryTests.cpp | 211 { "rgba32i", GL_RGBA32I, true },
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es3fFboTestCase.cpp | 156 case GL_RGBA32I: 277 case GL_RGBA32I:
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es3fRboStateQueryTests.cpp | 185 GL_RGBA16I, GL_RGBA16UI, GL_RGBA32I, GL_RGBA32UI 250 { GL_RGBA32I, 32, 32, 32, 32 },
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es3fFboCompletenessTests.cpp | 53 GL_RGBA8I, GL_RGBA8UI, GL_RGBA16I, GL_RGBA16UI, GL_RGBA32I, GL_RGBA32UI,
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es3fNegativeBufferApiTests.cpp | 254 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); 415 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); [all...] |
es3fPixelBufferObjectTests.cpp | 639 GL_RGBA32I,
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es3fFragmentOutputTests.cpp | [all...] |
es3fFboStateQueryTests.cpp | 531 { GL_RGBA32I, GL_INT }, [all...] |
es3fReadPixelsTests.cpp | 239 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32I, m_width, m_height));
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/external/deqp/modules/gles31/functional/ |
es31fFboTestCase.cpp | 161 case GL_RGBA32I: 284 case GL_RGBA32I:
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es31fTextureFormatTests.cpp | 441 { "rgba32i", GL_RGBA32I, }, 555 { "rgba32i", GL_RGBA32I, },
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es31fFboColorbufferTests.cpp | 273 GL_RGBA32I,
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es31fInternalFormatQueryTests.cpp | 406 { "rgba32i", GL_RGBA32I, FormatSamplesCase::FORMAT_INT },
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es31fNegativeBufferApiTests.cpp | 298 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); 531 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA32I, 32, 32, 0, GL_RGBA_INTEGER, GL_INT, NULL); [all...] |
es31fTextureLevelStateQueryTests.cpp | 301 internalFormat == GL_RGBA32I || 345 internalFormat == GL_RGBA32I || 598 GL_RGBA16UI, GL_RGBA32I, GL_RGBA32UI, [all...] |
es31fFboTestUtil.cpp | 489 case GL_RGBA32I: return "rgba32i";
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES30Header.java-if | 143 public static final int GL_RGBA32I = 0x8D82;
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/external/deqp/framework/opengl/ |
gluTextureUtil.cpp | 157 case FMT_CASE(RGBA, SIGNED_INT32): return GL_RGBA32I; 481 case GL_RGBA32I: return TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT32); 607 case GL_RGBA32I: [all...] |
gluStrUtil.inl | [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
GL30.java | 144 public final int GL_RGBA32I = 0x8D82; [all...] |
/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.h | 191 #define GL_RGBA32I 0x8D82 [all...] |
/development/ndk/sources/android/ndk_helper/ |
gl3stub.h | 201 #define GL_RGBA32I 0x8D82 [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | 143 public static final int GL_RGBA32I = 0x8D82; [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLEnum.java | 824 GL_RGBA32I(0x8D82), [all...] |