/frameworks/base/libs/hwui/ |
RenderBuffer.h | 129 case GL_STENCIL_INDEX8: 149 case GL_STENCIL_INDEX8: 162 case GL_STENCIL_INDEX8:
|
/frameworks/base/libs/hwui/renderstate/ |
Stencil.cpp | 43 * GL_STENCIL_INDEX8 if not. 55 return GL_STENCIL_INDEX8;
|
/external/deqp/modules/gles2/functional/ |
es2fFboCompletenessTests.cpp | 67 GL_STENCIL_INDEX8, 134 GL_STENCIL_INDEX8,
|
es2fRboStateQueryTests.cpp | 260 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, 1, 1);
|
/external/deqp/modules/gles3/functional/ |
es3fInternalFormatQueryTests.cpp | 222 { "stencil_index8", GL_STENCIL_INDEX8, false }
|
es3fFboTestCase.cpp | 198 case GL_STENCIL_INDEX8: 310 case GL_STENCIL_INDEX8:
|
es3fFboCompletenessTests.cpp | 79 GL_STENCIL_INDEX8, 136 GL_STENCIL_INDEX8,
|
es3fFboMultisampleTests.cpp | 296 GL_STENCIL_INDEX8
|
es3fFboStencilbufferTests.cpp | 252 GL_STENCIL_INDEX8
|
es3fRboStateQueryTests.cpp | 307 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, 128, 128);
|
/external/deqp/modules/gles31/functional/ |
es31fFboTestCase.cpp | 203 case GL_STENCIL_INDEX8: 317 case GL_STENCIL_INDEX8:
|
es31fInternalFormatQueryTests.cpp | 82 if (!isES32 && isTextureTarget && m_internalFormat == GL_STENCIL_INDEX8 && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_stencil8")) 426 { "stencil_index8", GL_STENCIL_INDEX8, FormatSamplesCase::FORMAT_DEPTH_STENCIL }
|
es31fStencilTexturingTests.cpp | 492 if (format == GL_STENCIL_INDEX8) [all...] |
/external/deqp/framework/opengl/ |
gluFboRenderContext.cpp | 128 GL_STENCIL_INDEX8
|
gluTextureUtil.cpp | 154 case FMT_CASE(S, UNSIGNED_INT8): return GL_STENCIL_INDEX8; 478 case GL_STENCIL_INDEX8: return TextureFormat(TextureFormat::S, TextureFormat::UNSIGNED_INT8); [all...] |
gluStrUtil.inl | [all...] |
/external/deqp/modules/egl/ |
teglImageTests.cpp | 312 case GL_STENCIL_INDEX8: return "stencil_index8"; 535 GL_STENCIL_INDEX8
|
teglImageFormatTests.cpp | [all...] |
teglImageUtil.cpp | 489 case GL_STENCIL_INDEX8:
|
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES20Header.java-if | 304 public static final int GL_STENCIL_INDEX8 = 0x8D48;
|
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/ |
GLFrameBuffer.java | 166 gl.glRenderbufferStorage(GL20.GL_RENDERBUFFER, GL20.GL_STENCIL_INDEX8, colorTexture.getWidth(), colorTexture.getHeight());
|
/external/skia/experimental/iOSSampleApp/ |
SkSampleUIView.mm | 359 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, fGL.fWidth, fGL.fHeight);
|
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
GL20.java | 304 public static final int GL_STENCIL_INDEX8 = 0x8D48;
|
/external/mesa3d/src/mesa/swrast/ |
s_renderbuffer.c | 360 rb->InternalFormat = GL_STENCIL_INDEX8;
|
/development/ndk/platforms/android-21/include/GLES2/ |
gl2.h | 350 #define GL_STENCIL_INDEX8 0x8D48
|