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Searched
refs:GL_TEXTURE0
(Results
1 - 25
of
371
) sorted by null
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/cts/tests/openglperf2/jni/reference/scene/glowing/
BlurMeshNode.cpp
36
glActiveTexture (
GL_TEXTURE0
);
46
glActiveTexture(
GL_TEXTURE0
);
/external/autotest/client/deps/glbench/src/
windowmanagercompositingtest.cc
72
glActiveTexture(
GL_TEXTURE0
);
93
glActiveTexture(
GL_TEXTURE0
);
105
glActiveTexture(
GL_TEXTURE0
);
289
glActiveTexture(
GL_TEXTURE0
);
323
glActiveTexture(
GL_TEXTURE0
);
333
glActiveTexture(
GL_TEXTURE0
);
338
glActiveTexture(
GL_TEXTURE0
);
texturetest.cc
59
glActiveTexture(
GL_TEXTURE0
);
/cts/tests/openglperf2/jni/graphics/
TexturedMeshNode.cpp
27
glActiveTexture(
GL_TEXTURE0
);
PerspectiveMeshNode.cpp
32
glActiveTexture (
GL_TEXTURE0
);
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
GlRectDrawer.java
141
GLES20.glActiveTexture(GLES20.
GL_TEXTURE0
);
156
GLES20.glActiveTexture(GLES20.
GL_TEXTURE0
);
172
GLES20.glActiveTexture(GLES20.
GL_TEXTURE0
+ i);
178
GLES20.glActiveTexture(GLES20.
GL_TEXTURE0
+ i);
GlTextureFrameBuffer.java
100
GLES20.glActiveTexture(GLES20.
GL_TEXTURE0
);
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
DefaultTextureBinder.java
99
* Gdx.gl.glActiveTexture(GL20.
GL_TEXTURE0
+ offset + i); Gdx.gl.glBindTexture(GL20.GL_TEXTURE_2D, 0); textures[i] = null; }
102
Gdx.gl.glActiveTexture(GL20.
GL_TEXTURE0
);
139
Gdx.gl.glActiveTexture(GL20.
GL_TEXTURE0
+ result);
/cts/tests/openglperf2/jni/primitive/pixeloutput/
PixelOutputRenderer.cpp
116
glActiveTexture(
GL_TEXTURE0
);
/cts/tests/openglperf2/jni/reference/scene/flocking/
WaterMeshNode.cpp
32
glActiveTexture (
GL_TEXTURE0
);
/development/perftests/panorama/feature_mos/src/mosaic_renderer/
YVURenderer.cpp
90
glActiveTexture(
GL_TEXTURE0
);
SurfaceTextureRenderer.cpp
132
glActiveTexture(
GL_TEXTURE0
);
WarpRenderer.cpp
121
glActiveTexture(
GL_TEXTURE0
);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java
96
gl.glActiveTexture(GL10.
GL_TEXTURE0
);
/external/mesa3d/src/mesa/drivers/dri/i915/
i830_texblend.c
227
case
GL_TEXTURE0
:
231
args_RGB[i] = GetTexelOp(combine->SourceRGB[i] -
GL_TEXTURE0
);
313
case
GL_TEXTURE0
:
317
args_A[i] = GetTexelOp(combine->SourceA[i] -
GL_TEXTURE0
);
/frameworks/base/libs/hwui/renderstate/
TextureState.cpp
34
GL_TEXTURE0
,
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp
90
glActiveTexture(
GL_TEXTURE0
);
/external/webrtc/talk/app/webrtc/objc/
RTCOpenGLVideoRenderer.mm
318
glActiveTexture(
GL_TEXTURE0
+ i);
340
glActiveTexture(
GL_TEXTURE0
+ i * 3);
350
glActiveTexture(
GL_TEXTURE0
+ i * 3 + 1);
360
glActiveTexture(
GL_TEXTURE0
+ i * 3 + 2);
386
glActiveTexture(
GL_TEXTURE0
+ offset);
/external/webrtc/webrtc/api/objc/
RTCOpenGLVideoRenderer.mm
299
glActiveTexture(
GL_TEXTURE0
+ i);
321
glActiveTexture(
GL_TEXTURE0
+ i * 3);
331
glActiveTexture(
GL_TEXTURE0
+ i * 3 + 1);
341
glActiveTexture(
GL_TEXTURE0
+ i * 3 + 2);
368
glActiveTexture(
GL_TEXTURE0
+ offset);
/external/webrtc/talk/app/webrtc/androidtests/src/org/webrtc/
GlRectDrawerTest.java
110
GLES20.glActiveTexture(GLES20.
GL_TEXTURE0
);
156
GLES20.glActiveTexture(GLES20.
GL_TEXTURE0
+ i);
248
GLES20.glActiveTexture(GLES20.
GL_TEXTURE0
);
/cts/tests/openglperf2/jni/primitive/shaderperf/
ShaderPerfRenderer.cpp
155
glActiveTexture(
GL_TEXTURE0
);
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
ShaderMultitextureTest.java
93
Gdx.gl20.glActiveTexture(GL20.
GL_TEXTURE0
);
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/gles2/
MipMap2D.java
87
Gdx.gl20.glActiveTexture(GL20.
GL_TEXTURE0
);
/external/opencv3/3rdparty/openexr/Imath/
ImathGL.h
63
glActiveTexture(
GL_TEXTURE0
);
/external/webrtc/webrtc/modules/video_render/ios/
open_gles20.mm
272
InitializeTexture(
GL_TEXTURE0
, texture_ids_[0], width, height);
317
glActiveTexture(
GL_TEXTURE0
);
Completed in 460 milliseconds
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