/external/deqp/framework/opengl/ |
gluStateReset.cpp | 246 gl.bindTexture(GL_TEXTURE_3D, 0); 247 gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); 248 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR); 249 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 250 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT); 251 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_REPEAT); 252 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT); 253 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_SWIZZLE_R, GL_RED); 254 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_SWIZZLE_G, GL_GREEN); 255 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_SWIZZLE_B, GL_BLUE) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fNegativeTextureApiTests.cpp | 169 glBindTexture(GL_TEXTURE_3D, texture[0]); 178 glBindTexture(GL_TEXTURE_3D, texture[1]); [all...] |
es3fSamplerObjectTests.cpp | 146 { "diff_wrap_t", "Different GL_TEXTURE_WRAP_T", GL_TEXTURE_3D, 150 { "diff_wrap_s", "Different GL_TEXTURE_WRAP_S", GL_TEXTURE_3D, 154 { "diff_wrap_r", "Different GL_TEXTURE_WRAP_R", GL_TEXTURE_3D, 158 { "diff_min_filter", "Different GL_TEXTURE_MIN_FILTER", GL_TEXTURE_3D, 162 { "diff_mag_filter", "Different GL_TEXTURE_MAG_FILTER", GL_TEXTURE_3D, 166 { "diff_max_lod", "Different GL_TEXTURE_MAX_LOD", GL_TEXTURE_3D, 170 { "diff_min_lod", "Different GL_TEXTURE_MIN_LOD", GL_TEXTURE_3D, 184 { "diff_wrap_t", "Different GL_TEXTURE_WRAP_T", GL_TEXTURE_3D, 189 { "diff_wrap_s", "Different GL_TEXTURE_WRAP_S", GL_TEXTURE_3D, 194 { "diff_wrap_r", "Different GL_TEXTURE_WRAP_R", GL_TEXTURE_3D, [all...] |
es3fFboCompletenessTests.cpp | 245 GLenum textureKind; //< GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY 256 const string kindStr = params.textureKind == GL_TEXTURE_3D ? "3d" : "2darr"; 264 const string kindStr = (params.textureKind == GL_TEXTURE_3D 289 case GL_TEXTURE_3D: 466 { GL_TEXTURE_3D, 1, 0 }, 467 { GL_TEXTURE_3D, 1, 15 }, 468 { GL_TEXTURE_3D, 4, 15 }, 469 { GL_TEXTURE_3D, 64, 15 },
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es3fTextureStateQueryTests.cpp | 81 { "texture_3d", GL_TEXTURE_3D },
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es3fTextureUnitTests.cpp | 498 DE_ASSERT(m_unitTypes[unitNdx] == GL_TEXTURE_3D || m_unitTypes[unitNdx] == GL_TEXTURE_2D_ARRAY); 599 m_transformations[unitNdx] = (m_unitTypes[unitNdx] == GL_TEXTURE_3D ? shrinkScaleMat3d : shrinkScaleMat2d) * m_transformations[unitNdx]; 668 case GL_TEXTURE_3D: m_uniforms[4*unitNdx].sampler.tex3D->sample4(texSamples, coords3D); break; 819 GLenum type = is2dTex ? GL_TEXTURE_2D : isCubeTex ? GL_TEXTURE_CUBE_MAP : is2dArrayTex ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_3D; [all...] |
es3fFboColorbufferTests.cpp | 639 glBindTexture(GL_TEXTURE_3D, tex); 640 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 641 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 642 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); 643 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 644 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 645 glTexImage3D(GL_TEXTURE_3D, 0, m_format, size.x(), size.y(), size.z(), 0, transferFmt.format, transferFmt.dataType, DE_NULL); 705 glBindTexture(GL_TEXTURE_3D, tex); [all...] |
es3fTextureMipmapTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeTextureApiTests.cpp | 121 ctx.glBindTexture(GL_TEXTURE_3D, texture[0]); 130 ctx.glBindTexture(GL_TEXTURE_3D, texture[1]); 135 ctx.glBindTexture(GL_TEXTURE_3D, texture[2]); 150 ctx.glBindTexture(GL_TEXTURE_3D, texture[3]); 169 ctx.glBindTexture(GL_TEXTURE_3D, texture[4]); [all...] |
es31fTextureStateQueryTests.cpp | 120 { "texture_3d", GL_TEXTURE_3D, false, }, 273 const glw::GLenum target = (pureStates[stateNdx].intTester == TESTER_TEXTURE_WRAP_R_SET_PURE_INT) ? (GL_TEXTURE_3D) : (GL_TEXTURE_2D);
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es31fNegativeBufferApiTests.cpp | [all...] |
es31fCopyImageTests.cpp | 164 case GL_TEXTURE_3D: return "texture3d"; 242 case GL_TEXTURE_3D: 271 DE_ASSERT(m_target == GL_TEXTURE_2D_ARRAY || m_target == GL_TEXTURE_3D || m_size.z() == 1); 624 if (info.getTarget() == GL_TEXTURE_3D) [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_tex_layout.c | 86 case GL_TEXTURE_3D: { 132 if (mt->target == GL_TEXTURE_3D)
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/external/deqp/modules/glshared/ |
glsSamplerObjectTest.cpp | 135 case GL_TEXTURE_3D: 179 case GL_TEXTURE_3D: 340 case GL_TEXTURE_3D: 416 gl.bindTexture(GL_TEXTURE_3D, texture); 417 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture(GL_TEXTURE_3D, texture)"); 419 gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTexture.getDepth(), 0, GL_RGBA, GL_UNSIGNED_BYTE, refTexture.getLevel(0).getDataPtr()); 420 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTexture.getDepth(), 0, GL_RGBA, GL_UNSIGNED_BYTE, refTexture.getLevel(0).getDataPtr())"); 422 gl.generateMipmap(GL_TEXTURE_3D); 423 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenerateMipmap(GL_TEXTURE_3D)"); 425 gl.bindTexture(GL_TEXTURE_3D, 0) [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_texrender.c | 95 if (att->Texture->Target == GL_TEXTURE_3D ||
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s_texture.c | 214 if (texImage->TexObject->Target == GL_TEXTURE_3D ||
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/external/mesa3d/src/mesa/state_tracker/ |
st_gen_mipmap.c | 82 assert(target != GL_TEXTURE_3D); /* implemented but untested */
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_tex_layout.c | 234 case GL_TEXTURE_3D: 466 case GL_TEXTURE_3D:
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i915_texstate.c | 266 tObj->Target != GL_TEXTURE_3D) { 304 if (tObj->Target == GL_TEXTURE_3D &&
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_texture.c | 116 case GL_TEXTURE_3D: 730 if (mt->target == GL_TEXTURE_3D) { 799 (texObj->Target == GL_TEXTURE_3D && depth == 1))) {
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/external/mesa3d/src/mesa/main/ |
texobj.c | 75 * \param target either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, 105 target == GL_TEXTURE_3D || 312 case GL_TEXTURE_3D: 511 case GL_TEXTURE_3D: 753 target = GL_TEXTURE_3D; [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/ |
KTXTextureData.java | 147 private static final int GL_TEXTURE_3D = 0x1234;
177 glTarget = GL_TEXTURE_3D;
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/external/deqp/framework/egl/ |
egluGLUtil.cpp | 51 case EGL_GL_TEXTURE_3D_KHR: return GL_TEXTURE_3D;
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_tex.c | 72 case GL_TEXTURE_3D:
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intel_tex_validate.c | 140 if (mt->target == GL_TEXTURE_3D ||
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