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    Searched refs:GL_TEXTURE_3D (Results 1 - 25 of 160) sorted by null

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  /external/deqp/framework/opengl/
gluStateReset.cpp 246 gl.bindTexture(GL_TEXTURE_3D, 0);
247 gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
248 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR);
249 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
250 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT);
251 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_REPEAT);
252 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT);
253 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_SWIZZLE_R, GL_RED);
254 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_SWIZZLE_G, GL_GREEN);
255 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_SWIZZLE_B, GL_BLUE)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fNegativeTextureApiTests.cpp 169 glBindTexture(GL_TEXTURE_3D, texture[0]);
178 glBindTexture(GL_TEXTURE_3D, texture[1]);
    [all...]
es3fSamplerObjectTests.cpp 146 { "diff_wrap_t", "Different GL_TEXTURE_WRAP_T", GL_TEXTURE_3D,
150 { "diff_wrap_s", "Different GL_TEXTURE_WRAP_S", GL_TEXTURE_3D,
154 { "diff_wrap_r", "Different GL_TEXTURE_WRAP_R", GL_TEXTURE_3D,
158 { "diff_min_filter", "Different GL_TEXTURE_MIN_FILTER", GL_TEXTURE_3D,
162 { "diff_mag_filter", "Different GL_TEXTURE_MAG_FILTER", GL_TEXTURE_3D,
166 { "diff_max_lod", "Different GL_TEXTURE_MAX_LOD", GL_TEXTURE_3D,
170 { "diff_min_lod", "Different GL_TEXTURE_MIN_LOD", GL_TEXTURE_3D,
184 { "diff_wrap_t", "Different GL_TEXTURE_WRAP_T", GL_TEXTURE_3D,
189 { "diff_wrap_s", "Different GL_TEXTURE_WRAP_S", GL_TEXTURE_3D,
194 { "diff_wrap_r", "Different GL_TEXTURE_WRAP_R", GL_TEXTURE_3D,
    [all...]
es3fFboCompletenessTests.cpp 245 GLenum textureKind; //< GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY
256 const string kindStr = params.textureKind == GL_TEXTURE_3D ? "3d" : "2darr";
264 const string kindStr = (params.textureKind == GL_TEXTURE_3D
289 case GL_TEXTURE_3D:
466 { GL_TEXTURE_3D, 1, 0 },
467 { GL_TEXTURE_3D, 1, 15 },
468 { GL_TEXTURE_3D, 4, 15 },
469 { GL_TEXTURE_3D, 64, 15 },
es3fTextureStateQueryTests.cpp 81 { "texture_3d", GL_TEXTURE_3D },
es3fTextureUnitTests.cpp 498 DE_ASSERT(m_unitTypes[unitNdx] == GL_TEXTURE_3D || m_unitTypes[unitNdx] == GL_TEXTURE_2D_ARRAY);
599 m_transformations[unitNdx] = (m_unitTypes[unitNdx] == GL_TEXTURE_3D ? shrinkScaleMat3d : shrinkScaleMat2d) * m_transformations[unitNdx];
668 case GL_TEXTURE_3D: m_uniforms[4*unitNdx].sampler.tex3D->sample4(texSamples, coords3D); break;
819 GLenum type = is2dTex ? GL_TEXTURE_2D : isCubeTex ? GL_TEXTURE_CUBE_MAP : is2dArrayTex ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_3D;
    [all...]
es3fFboColorbufferTests.cpp 639 glBindTexture(GL_TEXTURE_3D, tex);
640 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
641 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
642 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
643 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
644 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
645 glTexImage3D(GL_TEXTURE_3D, 0, m_format, size.x(), size.y(), size.z(), 0, transferFmt.format, transferFmt.dataType, DE_NULL);
705 glBindTexture(GL_TEXTURE_3D, tex);
    [all...]
es3fTextureMipmapTests.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fNegativeTextureApiTests.cpp 121 ctx.glBindTexture(GL_TEXTURE_3D, texture[0]);
130 ctx.glBindTexture(GL_TEXTURE_3D, texture[1]);
135 ctx.glBindTexture(GL_TEXTURE_3D, texture[2]);
150 ctx.glBindTexture(GL_TEXTURE_3D, texture[3]);
169 ctx.glBindTexture(GL_TEXTURE_3D, texture[4]);
    [all...]
es31fTextureStateQueryTests.cpp 120 { "texture_3d", GL_TEXTURE_3D, false, },
273 const glw::GLenum target = (pureStates[stateNdx].intTester == TESTER_TEXTURE_WRAP_R_SET_PURE_INT) ? (GL_TEXTURE_3D) : (GL_TEXTURE_2D);
es31fNegativeBufferApiTests.cpp     [all...]
es31fCopyImageTests.cpp 164 case GL_TEXTURE_3D: return "texture3d";
242 case GL_TEXTURE_3D:
271 DE_ASSERT(m_target == GL_TEXTURE_2D_ARRAY || m_target == GL_TEXTURE_3D || m_size.z() == 1);
624 if (info.getTarget() == GL_TEXTURE_3D)
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_tex_layout.c 86 case GL_TEXTURE_3D: {
132 if (mt->target == GL_TEXTURE_3D)
  /external/deqp/modules/glshared/
glsSamplerObjectTest.cpp 135 case GL_TEXTURE_3D:
179 case GL_TEXTURE_3D:
340 case GL_TEXTURE_3D:
416 gl.bindTexture(GL_TEXTURE_3D, texture);
417 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture(GL_TEXTURE_3D, texture)");
419 gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTexture.getDepth(), 0, GL_RGBA, GL_UNSIGNED_BYTE, refTexture.getLevel(0).getDataPtr());
420 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTexture.getDepth(), 0, GL_RGBA, GL_UNSIGNED_BYTE, refTexture.getLevel(0).getDataPtr())");
422 gl.generateMipmap(GL_TEXTURE_3D);
423 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenerateMipmap(GL_TEXTURE_3D)");
425 gl.bindTexture(GL_TEXTURE_3D, 0)
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_texrender.c 95 if (att->Texture->Target == GL_TEXTURE_3D ||
s_texture.c 214 if (texImage->TexObject->Target == GL_TEXTURE_3D ||
  /external/mesa3d/src/mesa/state_tracker/
st_gen_mipmap.c 82 assert(target != GL_TEXTURE_3D); /* implemented but untested */
  /external/mesa3d/src/mesa/drivers/dri/i915/
i915_tex_layout.c 234 case GL_TEXTURE_3D:
466 case GL_TEXTURE_3D:
i915_texstate.c 266 tObj->Target != GL_TEXTURE_3D) {
304 if (tObj->Target == GL_TEXTURE_3D &&
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_texture.c 116 case GL_TEXTURE_3D:
730 if (mt->target == GL_TEXTURE_3D) {
799 (texObj->Target == GL_TEXTURE_3D && depth == 1))) {
  /external/mesa3d/src/mesa/main/
texobj.c 75 * \param target either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D,
105 target == GL_TEXTURE_3D ||
312 case GL_TEXTURE_3D:
511 case GL_TEXTURE_3D:
753 target = GL_TEXTURE_3D;
    [all...]
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
KTXTextureData.java 147 private static final int GL_TEXTURE_3D = 0x1234;
177 glTarget = GL_TEXTURE_3D;
  /external/deqp/framework/egl/
egluGLUtil.cpp 51 case EGL_GL_TEXTURE_3D_KHR: return GL_TEXTURE_3D;
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_tex.c 72 case GL_TEXTURE_3D:
intel_tex_validate.c 140 if (mt->target == GL_TEXTURE_3D ||

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