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    Searched refs:GR_GL_FUNCTION_TYPE (Results 1 - 9 of 9) sorted by null

  /external/skia/src/gpu/gl/
GrGLNoOpInterface.h 16 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
20 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
25 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendEquation(GrGLenum mode);
27 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
30 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
35 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask);
37 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
42 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s);
44 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red,
49 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompileShader(GrGLuint shader)
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GrGLNoOpInterface.cpp 50 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
55 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
61 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendEquation(GrGLenum mode) {
64 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
68 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
74 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask) {
77 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
83 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s) {
86 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red,
92 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompileShader(GrGLuint shader)
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GrGLCreateNullInterface.cpp 150 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {}
151 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
152 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
153 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
154 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
155 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {}
157 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) {
165 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {}
167 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target,
192 GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {
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SkNullGLContext.cpp 148 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {}
149 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
150 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
151 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
152 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
153 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {}
155 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) {
163 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {}
165 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target,
196 GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {
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SkGLContext.cpp 29 typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfield);
30 typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbitfield, GrGLuint64);
31 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync);
  /external/skia/include/gpu/gl/
GrGLFunctions.h 20 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture);
21 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader);
22 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id);
23 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name);
24 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer);
25 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer);
26 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer);
27 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture);
28 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationProc)(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name);
29 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFragDataLocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, GrGLuint index, cons (…)
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GrGLConfig.h 23 #if !defined(GR_GL_FUNCTION_TYPE)
24 #define GR_GL_FUNCTION_TYPE
GrGLTypes.h 84 typedef void (GR_GL_FUNCTION_TYPE* GRGLDEBUGPROC)(GrGLenum source,
  /external/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp 26 GrGLvoid GR_GL_FUNCTION_TYPE debugGLActiveTexture(GrGLenum texture) {
36 GrGLvoid GR_GL_FUNCTION_TYPE debugGLAttachShader(GrGLuint programID,
51 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBeginQuery(GrGLenum target, GrGLuint id) {
54 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindAttribLocation(GrGLuint program,
60 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindTexture(GrGLenum target,
76 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBufferData(GrGLenum target,
108 GrGLvoid GR_GL_FUNCTION_TYPE debugGLPixelStorei(GrGLenum pname,
129 GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
192 GrGLvoid GR_GL_FUNCTION_TYPE debugGLUseProgram(GrGLuint programID) {
202 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindFramebuffer(GrGLenum target
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