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    Searched refs:GeometrySource (Results 1 - 16 of 16) sorted by null

  /external/deqp/framework/opengl/simplereference/
sglrShaderProgram.hpp 118 struct GeometrySource
120 GeometrySource (const std::string& str) : source(str) { }
157 ShaderProgramDeclaration& operator<< (const GeometrySource&);
sglrShaderProgram.cpp 91 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const GeometrySource& c)
sglrGLContext.cpp 862 << glu::GeometrySource(shader->m_geomSrc));
  /external/deqp/framework/opengl/
gluShaderProgram.hpp 279 struct GeometrySource : public ShaderSource
281 GeometrySource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_GEOMETRY, source_) {}
  /external/deqp/modules/gles31/functional/
es31fProgramStateQueryTests.cpp 135 << glu::GeometrySource(tcu::StringTemplate(s_geometryTemplate1).specialize(args)));
152 << glu::GeometrySource(tcu::StringTemplate(s_geometryTemplate2).specialize(args)));
168 << glu::GeometrySource(tcu::StringTemplate(s_geometryTemplate3).specialize(args)));
778 << glu::GeometrySource(tcu::StringTemplate(geometryTemplate1).specialize(args))
    [all...]
es31fNegativeShaderDirectiveTests.cpp 323 verifyProgram(ctx, glu::ProgramSources() << glu::VertexSource(simpleVtxFrag) << glu::GeometrySource(geometry) << glu::FragmentSource(simpleVtxFrag), EXPECT_RESULT_FAIL);
es31fTessellationGeometryInteractionTests.cpp 267 sources << glu::GeometrySource(getGeometrySource());
564 << glu::GeometrySource(getGeometrySource(renderTargets[renderNdx].containsTessellationShaders));
    [all...]
es31fGeometryShaderTests.cpp 221 << sglr::pdec::GeometrySource(genGeometrySource(contextType, inputType, outputType).c_str()))
324 << sglr::pdec::GeometrySource(genGeometrySource(contextType, emitCountA, endCountA, emitCountB, endCountB, outputType).c_str()))
615 std::ostringstream geometrySource;
701 // geometrySource
703 geometrySource << "${GLSL_VERSION_DECL}\n"
709 geometrySource << "in highp vec4 v_geom_" << i << "[];\n";
711 geometrySource << "out highp vec4 v_frag_" << i << ";\n";
713 geometrySource << "void main (void)\n"
723 geometrySource << "\tinputColor = vec4(1.0, 0.0, 0.0, 1.0);\n"
732 geometrySource << "\tinputColor = vec4(1.0, 0.0, 0.0, 1.0);\n"
    [all...]
es31fPrimitiveBoundingBoxTests.cpp 653 sources << glu::GeometrySource(genGeometrySource());
    [all...]
  /external/deqp/modules/gles31/stress/
es31sTessellationGeometryInteractionTests.cpp 271 sources << glu::GeometrySource(getGeometryShaderSource(numPrimitivesPerInvocation, geometryShaderInvocations));
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineCacheTests.cpp     [all...]
vktPipelinePushConstantTests.cpp 370 sourceCollections.glslSources.add("color_geom") << glu::GeometrySource(geometrySrc.str());
    [all...]
vktPipelineTimestampTests.cpp     [all...]
  /external/deqp/modules/glshared/
glsShaderExecUtil.cpp 759 << glu::GeometrySource(generateGeometryShader(shaderSpec, "vtx_out_", "geom_out_"))
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/binding_model/
vktBindingShaderAccessTests.cpp     [all...]

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