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    Searched refs:GetShape (Results 1 - 14 of 14) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2ChainAndCircleContact.cpp 49 b2ChainShape* chain = (b2ChainShape*)m_fixtureA->GetShape();
53 (b2CircleShape*)m_fixtureB->GetShape(), xfB);
b2ChainAndPolygonContact.cpp 49 b2ChainShape* chain = (b2ChainShape*)m_fixtureA->GetShape();
53 (b2PolygonShape*)m_fixtureB->GetShape(), xfB);
b2CircleContact.cpp 51 (b2CircleShape*)m_fixtureA->GetShape(), xfA,
52 (b2CircleShape*)m_fixtureB->GetShape(), xfB);
b2EdgeAndCircleContact.cpp 48 (b2EdgeShape*)m_fixtureA->GetShape(), xfA,
49 (b2CircleShape*)m_fixtureB->GetShape(), xfB);
b2EdgeAndPolygonContact.cpp 48 (b2EdgeShape*)m_fixtureA->GetShape(), xfA,
49 (b2PolygonShape*)m_fixtureB->GetShape(), xfB);
b2PolygonAndCircleContact.cpp 48 (b2PolygonShape*)m_fixtureA->GetShape(), xfA,
49 (b2CircleShape*)m_fixtureB->GetShape(), xfB);
b2PolygonContact.cpp 51 (b2PolygonShape*)m_fixtureA->GetShape(), xfA,
52 (b2PolygonShape*)m_fixtureB->GetShape(), xfB);
b2Contact.h 236 const b2Shape* shapeA = m_fixtureA->GetShape();
237 const b2Shape* shapeB = m_fixtureB->GetShape();
b2Contact.cpp 183 const b2Shape* shapeA = m_fixtureA->GetShape();
184 const b2Shape* shapeB = m_fixtureB->GetShape();
b2ContactSolver.cpp 64 b2Shape* shapeA = fixtureA->GetShape();
65 b2Shape* shapeB = fixtureB->GetShape();
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Fixture.h 117 b2Shape* GetShape();
118 const b2Shape* GetShape() const;
243 inline b2Shape* b2Fixture::GetShape()
248 inline const b2Shape* b2Fixture::GetShape() const
b2World.cpp 683 input.proxyA.Set(fA->GetShape(), indexA);
684 input.proxyB.Set(fB->GetShape(), indexB);
1037 b2CircleShape* circle = (b2CircleShape*)fixture->GetShape();
1049 b2EdgeShape* edge = (b2EdgeShape*)fixture->GetShape();
1058 b2ChainShape* chain = (b2ChainShape*)fixture->GetShape();
1075 b2PolygonShape* poly = (b2PolygonShape*)fixture->GetShape();
b2Island.cpp 433 input.proxyA.Set(fA->GetShape(), indexA);
434 input.proxyB.Set(fB->GetShape(), indexB);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
com.badlogic.gdx.physics.box2d.Fixture.cpp 32 return (jlong)fixture->GetShape();

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