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    Searched refs:GrGLTexture (Results 1 - 9 of 9) sorted by null

  /external/skia/src/gpu/gl/
GrGLTextureRenderTarget.h 13 #include "GrGLTexture.h"
24 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget {
26 // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRenderTarget) so its
30 const GrGLTexture::IDDesc& texIDDesc,
33 , GrGLTexture(gpu, desc, texIDDesc, GrGLTexture::kDerived)
43 GrGLTexture::onAbandon();
48 GrGLTexture::onRelease();
GrGLTexture.cpp 8 #include "GrGLTexture.h"
16 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc)
23 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, Derived)
29 void GrGLTexture::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) {
37 void GrGLTexture::onRelease() {
53 void GrGLTexture::onAbandon() {
59 GrBackendObject GrGLTexture::getTextureHandle() const {
67 void GrGLTexture::setMemoryBacking(SkTraceMemoryDump* traceMemoryDump
    [all...]
GrGLTextureRenderTarget.cpp 17 // Also dump the GrGLTexture's memory. Due to this resource having both a
26 size_t size = GrGLTexture::gpuMemorySize();
GrGLTexture.h 18 class GrGLTexture : public GrTexture {
35 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&);
62 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, Derived);
GrGLProgramDesc.cpp 13 #include "gl/GrGLTexture.h"
44 GrGLTexture* texture = static_cast<GrGLTexture*>(access.getTexture());
GrGLGpu.cpp 553 GrGLTexture::IDDesc idDesc;
610 GrGLTexture* texture = nullptr;
619 texture = new GrGLTexture(this, surfDesc, idDesc);
668 GrGLTexture::IDDesc idDesc;
734 GrGLTexture* texture = static_cast<GrGLTexture*>(dstSurface->asTexture());
791 static bool check_write_and_transfer_input(GrGLTexture* glTex, GrSurface* surface,
814 GrGLTexture* glTex = static_cast<GrGLTexture*>(surface->asTexture());
846 GrGLTexture* glTex = static_cast<GrGLTexture*>(surface->asTexture())
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GrGLGpu.h 18 #include "GrGLTexture.h"
60 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture);
172 GrGLTexture::TexParams* initialTexParams, size_t rowBytes);
  /external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp 72 GrGLTexture* glTexture = static_cast<GrGLTexture*>(access.getTexture());
96 // We shouldn't ever create a GrGLTexture that requires external sampler type
  /external/skia/
Android.mk 513 src/gpu/gl/GrGLTexture.cpp \

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