HomeSort by relevance Sort by last modified time
    Searched refs:GrSLTypeIsFloatType (Results 1 - 3 of 3) sorted by null

  /external/skia/src/gpu/vk/
GrVkUniformHandler.cpp 15 SkASSERT(GrSLTypeIsFloatType(type));
72 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsFloatType(type));
92 if (GrSLTypeIsFloatType(type)) {
130 if (GrSLTypeIsFloatType(localUniform.fVariable.getType())) {
  /external/skia/include/gpu/
GrTypesPriv.h 110 static inline bool GrSLTypeIsFloatType(GrSLType type) {
153 return GrSLTypeIsFloatType(type) || GrSLTypeIsIntType(type);
158 SkASSERT(GrSLTypeIsFloatType(type));
  /external/skia/src/gpu/glsl/
GrGLSLVarying.h 105 SkASSERT(GrSLTypeIsFloatType(varying->type())); // Integers must use addFlatVarying.

Completed in 174 milliseconds