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    Searched refs:GrShaderVar (Results 1 - 14 of 14) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLProcessorTypes.h 11 #include "GrShaderVar.h"
17 typedef GrShaderVar GrGLSLTransformedCoords;
18 typedef SkTArray<GrShaderVar> GrGLSLTransformedCoordsArray;
GrGLSLVertexShaderBuilder.h 23 void transformToNormalizedDeviceSpace(const GrShaderVar& posVar);
GrGLSLVarying.cpp 73 this->addAttribute(GrShaderVar(attr.fName,
75 GrShaderVar::kAttribute_TypeModifier,
76 GrShaderVar::kNonArray,
81 void GrGLSLVaryingHandler::addAttribute(const GrShaderVar& var) {
82 SkASSERT(GrShaderVar::kAttribute_TypeModifier == var.getTypeModifier());
114 fVertexOutputs.push_back().set(v.fType, GrShaderVar::kVaryingOut_TypeModifier, v.fVsOut,
117 fGeomInputs.push_back().set(v.fType, GrShaderVar::kVaryingIn_TypeModifier, v.fVsOut,
118 GrShaderVar::kUnsizedArray, v.fPrecision, nullptr,
129 fFragInputs.push_back().set(v.fType, GrShaderVar::kVaryingIn_TypeModifier, fsIn,
GrGLSLShaderVar.h 11 #include "GrShaderVar.h"
20 class GrGLSLShaderVar : public GrShaderVar {
26 : GrShaderVar()
32 : GrShaderVar(name, type, arrayCount, precision)
40 : GrShaderVar(name, type, typeModifier, arrayCount, precision)
45 GrGLSLShaderVar(const GrShaderVar& var)
46 : GrShaderVar(var)
52 : GrShaderVar(var.c_str(), var.getType(), var.getTypeModifier(),
263 typedef GrShaderVar INHERITED;
GrGLSLGeometryProcessor.h 48 const GrShaderVar& posVar,
60 const GrShaderVar& posVar,
76 GrShaderVar fPositionVar;
GrGLSLVertexShaderBuilder.cpp 18 void GrGLSLVertexBuilder::transformToNormalizedDeviceSpace(const GrShaderVar& posVar) {
GrGLSLVarying.h 174 void addAttribute(const GrShaderVar& var);
GrGLSLFragmentShaderBuilder.cpp 206 fOutputs.push_back().set(kInt_GrSLType, GrShaderVar::kOut_TypeModifier,
231 fOutputs[fCustomColorOutputIndex].setTypeModifier(GrShaderVar::kInOut_TypeModifier);
GrGLSLGeometryProcessor.cpp 30 const GrShaderVar& posVar,
  /external/skia/include/gpu/
GrShaderVar.h 14 class GrShaderVar {
40 GrShaderVar()
47 GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray,
58 GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray,
69 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier,
  /external/skia/bench/
GLVec4ScalarBench.cpp 104 GrGLSLShaderVar aPosition("a_position", kVec2f_GrSLType, GrShaderVar::kAttribute_TypeModifier);
105 GrGLSLShaderVar oPosition("o_position", kVec2f_GrSLType, GrShaderVar::kVaryingOut_TypeModifier);
106 GrGLSLShaderVar aColor("a_color", kVec3f_GrSLType, GrShaderVar::kAttribute_TypeModifier);
107 GrGLSLShaderVar oColor("o_color", kVec3f_GrSLType, GrShaderVar::kVaryingOut_TypeModifier);
134 GrGLSLShaderVar oFragColor("o_FragColor", kVec4f_GrSLType, GrShaderVar::kOut_TypeModifier);
137 oPosition.setTypeModifier(GrShaderVar::kVaryingIn_TypeModifier);
140 oColor.setTypeModifier(GrShaderVar::kVaryingIn_TypeModifier);
GLVertexAttributesBench.cpp 72 GrGLSLShaderVar aPosition("a_position", kVec4f_GrSLType, GrShaderVar::kAttribute_TypeModifier);
85 GrShaderVar::kAttribute_TypeModifier));
96 GrShaderVar::kVaryingOut_TypeModifier));
120 GrGLSLShaderVar oFragColor("o_FragColor", kVec4f_GrSLType, GrShaderVar::kOut_TypeModifier);
134 oVars[i].setTypeModifier(GrShaderVar::kVaryingIn_TypeModifier);
GLInstancedArraysBench.cpp 114 GrGLSLShaderVar aPosition("a_position", kVec2f_GrSLType, GrShaderVar::kAttribute_TypeModifier);
115 GrGLSLShaderVar aColor("a_color", kVec3f_GrSLType, GrShaderVar::kAttribute_TypeModifier);
116 GrGLSLShaderVar oColor("o_color", kVec3f_GrSLType, GrShaderVar::kVaryingOut_TypeModifier);
136 GrGLSLShaderVar oFragColor("o_FragColor", kVec4f_GrSLType, GrShaderVar::kOut_TypeModifier);
139 oColor.setTypeModifier(GrShaderVar::kVaryingIn_TypeModifier);
  /external/skia/src/gpu/gl/
GrGLGpu.cpp 291 GrGLSLShaderVar aVertex("a_vertex", kVec2f_GrSLType, GrShaderVar::kAttribute_TypeModifier);
293 GrShaderVar::kUniform_TypeModifier);
294 GrGLSLShaderVar uPosXform("u_posXform", kVec4f_GrSLType, GrShaderVar::kUniform_TypeModifier);
295 GrGLSLShaderVar uTexture("u_texture", kSampler2D_GrSLType, GrShaderVar::kUniform_TypeModifier);
296 GrGLSLShaderVar vTexCoord("v_texCoord", kVec2f_GrSLType, GrShaderVar::kVaryingOut_TypeModifier);
333 vTexCoord.setTypeModifier(GrShaderVar::kVaryingIn_TypeModifier);
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