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Searched
refs:LIGHT_POSITIONAL
(Results
1 - 7
of
7
) sorted by null
/external/mesa3d/src/mesa/tnl/
t_vb_lighttmp.h
121
if (!(light->_Flags &
LIGHT_POSITIONAL
)) {
195
else if (light->_Flags &
LIGHT_POSITIONAL
) {
298
if (!(light->_Flags &
LIGHT_POSITIONAL
)) {
374
else if (light->_Flags &
LIGHT_POSITIONAL
) {
t_rasterpos.c
137
if (!(light->_Flags &
LIGHT_POSITIONAL
)) {
203
else if (light->_Flags &
LIGHT_POSITIONAL
) {
/external/mesa3d/src/mesa/main/
light.c
135
light->_Flags |=
LIGHT_POSITIONAL
;
137
light->_Flags &= ~
LIGHT_POSITIONAL
;
898
((flags & (
LIGHT_POSITIONAL
|LIGHT_SPOT)) ||
902
ctx->Light._NeedEyeCoords = ((flags &
LIGHT_POSITIONAL
) ||
974
if (!(light->_Flags &
LIGHT_POSITIONAL
)) {
1012
if (!(light->_Flags &
LIGHT_POSITIONAL
)) {
[
all
...]
mtypes.h
647
#define
LIGHT_POSITIONAL
0x4
648
#define LIGHT_NEED_VERTICES (
LIGHT_POSITIONAL
|LIGHT_LOCAL_VIEWER)
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/nouveau/
nv10_state_tnl.c
161
else if (l->_Flags &
LIGHT_POSITIONAL
)
287
if (l->_Flags &
LIGHT_POSITIONAL
) {
nv20_state_tnl.c
203
if (l->_Flags &
LIGHT_POSITIONAL
) {
/external/mesa3d/src/mesa/x86/
gen_matypes.c
221
DEFINE( "
LIGHT_POSITIONAL
",
LIGHT_POSITIONAL
);
Completed in 68 milliseconds