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Searched
refs:LIGHT_SPOT
(Results
1 - 8
of
8
) sorted by null
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/classical/
Pass2Shader.java
173
public static final int
LIGHT_SPOT
= 0;
232
lightType =
LIGHT_SPOT
;
237
if (!dir && lightType !=
LIGHT_SPOT
) ok = false;
/external/mesa3d/src/mesa/drivers/dri/nouveau/
nv10_state_tnl.c
159
if (l->_Flags &
LIGHT_SPOT
)
304
if (l->_Flags &
LIGHT_SPOT
) {
nv20_state_tnl.c
220
if (l->_Flags &
LIGHT_SPOT
) {
/external/mesa3d/src/mesa/x86/
gen_matypes.c
219
DEFINE( "
LIGHT_SPOT
",
LIGHT_SPOT
);
/external/mesa3d/src/mesa/tnl/
t_vb_lighttmp.h
143
if (light->_Flags &
LIGHT_SPOT
) {
321
if (light->_Flags &
LIGHT_SPOT
) {
t_rasterpos.c
161
if (light->_Flags &
LIGHT_SPOT
) {
/external/mesa3d/src/mesa/main/
light.c
164
light->_Flags |=
LIGHT_SPOT
;
166
light->_Flags &= ~
LIGHT_SPOT
;
898
((flags & (LIGHT_POSITIONAL|
LIGHT_SPOT
)) ||
994
if (light->_Flags &
LIGHT_SPOT
) {
[
all
...]
mtypes.h
645
#define
LIGHT_SPOT
0x1
[
all
...]
Completed in 103 milliseconds