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Searched
refs:Map2Vertex4
(Results
1 - 7
of
7
) sorted by null
/external/mesa3d/src/mesa/vbo/
vbo_exec_eval.c
115
if (ctx->Eval.
Map2Vertex4
)
116
set_active_eval2( exec, VBO_ATTRIB_POS, 4, &ctx->EvalMap.
Map2Vertex4
);
vbo_exec_api.c
724
if (!ctx->Eval.
Map2Vertex4
&&
[
all
...]
/external/mesa3d/src/mesa/main/
eval.c
160
return &ctx->EvalMap.
Map2Vertex4
;
996
ctx->Eval.
Map2Vertex4
= GL_FALSE;
1031
init_2d_map( &ctx->EvalMap.
Map2Vertex4
, 4, vertex );
1073
if (ctx->EvalMap.
Map2Vertex4
.Points)
1074
FREE( ctx->EvalMap.
Map2Vertex4
.Points );
attrib.c
106
GLboolean
Map2Vertex4
;
300
attr->
Map2Vertex4
= ctx->Eval.
Map2Vertex4
;
569
TEST_AND_UPDATE(ctx->Eval.
Map2Vertex4
, enable->
Map2Vertex4
,
[
all
...]
enable.c
583
if (ctx->Eval.
Map2Vertex4
== state)
586
ctx->Eval.
Map2Vertex4
= state;
[
all
...]
mtypes.h
870
GLboolean
Map2Vertex4
;
[
all
...]
get.c
[
all
...]
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