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    Searched refs:MaxUniformComponents (Results 1 - 8 of 8) sorted by null

  /external/mesa3d/src/glsl/
standalone_scaffolding.cpp 93 ctx->Const.VertexProgram.MaxUniformComponents = 512;
98 ctx->Const.FragmentProgram.MaxUniformComponents = 64;
glsl_parser_extras.cpp 79 this->Const.MaxVertexUniformComponents = ctx->Const.VertexProgram.MaxUniformComponents;
84 this->Const.MaxFragmentUniformComponents = ctx->Const.FragmentProgram.MaxUniformComponents;
linker.cpp     [all...]
  /external/mesa3d/src/mesa/program/
program.c 61 ASSERT(ctx->Const.VertexProgram.MaxUniformComponents / 4
63 ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents / 4
71 ASSERT(ctx->Const.VertexProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
72 ASSERT(ctx->Const.FragmentProgram.MaxUniformComponents <= 4 * MAX_UNIFORMS);
961 return index >= 0 && index < c->MaxUniformComponents / 4;
965 return (index > (int) c->MaxUniformComponents / -4 &&
966 index < c->MaxUniformComponents / 4);
    [all...]
  /external/mesa3d/src/mesa/main/
context.c 495 prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
501 prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
507 prog->MaxUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS;
545 prog->MaxCombinedUniformComponents = (prog->MaxUniformComponents +
    [all...]
get.c 682 CONTEXT_INT(Const.FragmentProgram.MaxUniformComponents),
687 CONTEXT_INT(Const.VertexProgram.MaxUniformComponents),
    [all...]
mtypes.h     [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_extensions.c 192 pc->MaxUniformComponents = 4 * MIN2(pc->MaxNativeParameters, MAX_UNIFORMS);

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