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    Searched refs:MeshState (Results 1 - 5 of 5) sorted by null

  /frameworks/base/libs/hwui/renderstate/
MeshState.cpp 16 #include "renderstate/MeshState.h"
25 MeshState::MeshState()
59 MeshState::~MeshState() {
67 void MeshState::dump() {
68 ALOGD("MeshState VBOs: unitQuad %d, current %d", mUnitQuadBuffer, mCurrentBuffer);
69 ALOGD("MeshState IBOs: quadList %d, current %d", mQuadListIndices, mCurrentIndicesBuffer);
70 ALOGD("MeshState vertices: vertex data %p, stride %d",
72 ALOGD("MeshState texCoord: data %p, stride %d"
    [all...]
MeshState.h 53 class MeshState {
58 ~MeshState();
114 MeshState();
RenderState.h 23 #include "renderstate/MeshState.h"
97 MeshState& meshState() { return *mMeshState; }
117 MeshState* mMeshState = nullptr;
RenderState.cpp 46 mMeshState = new MeshState();
177 meshState().unbindMeshBuffer();
178 meshState().unbindIndicesBuffer();
179 meshState().resetVertexPointers();
180 meshState().disableTexCoordsVertexArray();
295 meshState().bindMeshBuffer(vertices.bufferObject);
296 meshState().bindPositionVertexPointer(vertices.position, vertices.stride);
299 meshState().bindIndicesBuffer(indices.bufferObject);
323 meshState().enableTexCoordsVertexArray();
324 meshState().bindTexCoordsVertexPointer(vertices.texCoord, vertices.stride)
    [all...]
  /frameworks/base/libs/hwui/
Android.mk 22 renderstate/MeshState.cpp \

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