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Searched
refs:NUM_TEXTURE_TARGETS
(Results
1 - 10
of
10
) sorted by null
/external/mesa3d/src/mesa/main/
shared.c
105
for (i = 0; i <
NUM_TEXTURE_TARGETS
; i++) {
107
static const GLenum targets[
NUM_TEXTURE_TARGETS
] = {
118
STATIC_ASSERT(Elements(targets) ==
NUM_TEXTURE_TARGETS
);
314
for (i = 0; i <
NUM_TEXTURE_TARGETS
; i++) {
380
for (i = 0; i <
NUM_TEXTURE_TARGETS
; i++) {
texstate.c
108
for (tex = 0; tex <
NUM_TEXTURE_TARGETS
; tex++) {
573
for (texIndex = 0; texIndex <
NUM_TEXTURE_TARGETS
; texIndex++) {
721
STATIC_ASSERT(Elements(targets) ==
NUM_TEXTURE_TARGETS
);
725
for (tgt = 0; tgt <
NUM_TEXTURE_TARGETS
; tgt++) {
785
for (tex = 0; tex <
NUM_TEXTURE_TARGETS
; tex++) {
839
for (tgt = 0; tgt <
NUM_TEXTURE_TARGETS
; tgt++) {
845
for (tgt = 0; tgt <
NUM_TEXTURE_TARGETS
; tgt++)
871
for (tex = 0; tex <
NUM_TEXTURE_TARGETS
; tex++) {
attrib.c
164
struct gl_texture_object SavedObj[MAX_TEXTURE_UNITS][
NUM_TEXTURE_TARGETS
];
170
struct gl_texture_object *SavedTexRef[MAX_TEXTURE_UNITS][
NUM_TEXTURE_TARGETS
];
438
for (tex = 0; tex <
NUM_TEXTURE_TARGETS
; tex++) {
446
for (tex = 0; tex <
NUM_TEXTURE_TARGETS
; tex++) {
757
for (tgt = 0; tgt <
NUM_TEXTURE_TARGETS
; tgt++) {
819
for (tgt = 0; tgt <
NUM_TEXTURE_TARGETS
; tgt++) {
[
all
...]
mtypes.h
[
all
...]
texobj.c
877
for (tgt = 0; tgt <
NUM_TEXTURE_TARGETS
; tgt++) {
1042
for (tex = 0; tex <
NUM_TEXTURE_TARGETS
; tex++) {
[
all
...]
uniforms.c
77
assert(tgt <
NUM_TEXTURE_TARGETS
);
teximage.c
645
*
NUM_TEXTURE_TARGETS
should match number of terms below, except there's no
648
assert(
NUM_TEXTURE_TARGETS
== 7 + 2);
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_fp.c
46
#define TEX_TARGET_NONE
NUM_TEXTURE_TARGETS
215
assert(tex_src_target <
NUM_TEXTURE_TARGETS
||
/external/mesa3d/src/mesa/program/
program.c
81
ASSERT(
NUM_TEXTURE_TARGETS
<= (1 << 4));
[
all
...]
/external/mesa3d/src/mesa/drivers/common/
meta.c
158
struct gl_texture_object *CurrentTexture[
NUM_TEXTURE_TARGETS
];
694
for (tgt = 0; tgt <
NUM_TEXTURE_TARGETS
; tgt++) {
1018
for (tgt = 0; tgt <
NUM_TEXTURE_TARGETS
; tgt++) {
[
all
...]
Completed in 179 milliseconds