/external/mesa3d/src/gallium/drivers/nvc0/ |
nvc0_shader_state.c | 48 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3); 53 BEGIN_NVC0(push, NVC0_3D(CB_BIND(stage)), 1); 59 BEGIN_NVC0(push, NVC0_3D(CB_BIND(stage)), 1); 94 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(1)), 2); 97 BEGIN_NVC0(push, NVC0_3D(SP_GPR_ALLOC(1)), 1); 116 IMMED_NVC0(push, NVC0_3D(FORCE_EARLY_FRAGMENT_TESTS), fp->fp.early_z); 119 BEGIN_NVC0(push, NVC0_3D(SP_SELECT(5)), 2); 122 BEGIN_NVC0(push, NVC0_3D(SP_GPR_ALLOC(5)), 1); 128 BEGIN_NVC0(push, NVC0_3D(ZCULL_TEST_MASK), 1); 140 BEGIN_NVC0(push, NVC0_3D(TESS_MODE), 1) [all...] |
nvc0_screen.c | 377 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4); 531 BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1); 536 BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1); 540 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1); 543 BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1); 545 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1); 547 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1); 549 BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1); 551 BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1); 553 BEGIN_NVC0(push, NVC0_3D(LINE_LAST_PIXEL), 1) [all...] |
nvc0_vbo.c | 34 #include "nvc0_3d.xml.h" 180 BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 5); 258 BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5); 290 BEGIN_1IC0(push, NVC0_3D(MACRO_VERTEX_ARRAY_SELECT), 5); 331 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_DIVISOR(i)), 1); 334 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 1); 345 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 4); 351 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(i)), 3); 356 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(i)), 2); 384 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_FETCH(b)), 1) [all...] |
nvc0_push.c | 11 #include "nvc0_3d.xml.h" 75 IMMED_NVC0(ctx->push, NVC0_3D(EDGEFLAG), f ? 1 : 0); 83 BEGIN_NVC0(ctx->push, NVC0_3D(VERTEX_ID), 1); /* broken on nvc0 */ 85 BEGIN_NVC0(ctx->push, NVC0_3D(VERTEX_DATA), 1); /* as last attribute */ 138 BEGIN_NIC0(ctx->push, NVC0_3D(VERTEX_DATA), size); 153 BEGIN_NVC0(ctx->push, NVC0_3D(VERTEX_END_GL), 2); 179 BEGIN_NIC0(ctx->push, NVC0_3D(VERTEX_DATA), size); 194 BEGIN_NVC0(ctx->push, NVC0_3D(VERTEX_END_GL), 2); 220 BEGIN_NIC0(ctx->push, NVC0_3D(VERTEX_DATA), size); 235 BEGIN_NVC0(ctx->push, NVC0_3D(VERTEX_END_GL), 2) [all...] |
nvc0_state_validate.c | 29 BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); 31 BEGIN_NVC0(push, NVC0_3D(ZCULL_ADDRESS_HIGH), 2); 35 BEGIN_NVC0(push, NVC0_3D(ZCULL_LIMIT_HIGH), 2); 43 BEGIN_NVC0(push, NVC0_3D(ZCULL_WIDTH), 4); 48 BEGIN_NVC0(push, NVC0_3D(ZCULL_WINDOW_OFFSET_X), 2); 51 BEGIN_NVC0(push, NVC0_3D(ZCULL_INVALIDATE), 1); 66 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1); 68 BEGIN_NVC0(push, NVC0_3D(SCREEN_SCISSOR_HORIZ), 2); 77 BEGIN_NVC0(push, NVC0_3D(RT_ADDRESS_HIGH(i)), 9); 128 BEGIN_NVC0(push, NVC0_3D(ZETA_ADDRESS_HIGH), 5) [all...] |
nvc0_surface.c | 287 BEGIN_NVC0(push, NVC0_3D(CLEAR_COLOR(0)), 4); 293 BEGIN_NVC0(push, NVC0_3D(SCREEN_SCISSOR_HORIZ), 2); 297 BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1); 299 BEGIN_NVC0(push, NVC0_3D(RT_ADDRESS_HIGH(0)), 9); 327 IMMED_NVC0(push, NVC0_3D(ZETA_ENABLE), 0); 334 BEGIN_NVC0(push, NVC0_3D(CLEAR_BUFFERS), 1); 360 BEGIN_NVC0(push, NVC0_3D(CLEAR_DEPTH), 1); 366 BEGIN_NVC0(push, NVC0_3D(CLEAR_STENCIL), 1); 371 BEGIN_NVC0(push, NVC0_3D(SCREEN_SCISSOR_HORIZ), 2); 375 BEGIN_NVC0(push, NVC0_3D(ZETA_ADDRESS_HIGH), 5) [all...] |
nvc0_vbo_translate.c | 11 #include "nvc0_3d.xml.h" 190 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_START_HIGH(0)), 2); 193 BEGIN_NVC0(push, NVC0_3D(VERTEX_ARRAY_LIMIT_HIGH(0)), 2); 230 BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2); 236 IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_U32), pos); 238 BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1); 243 IMMED_NVC0(push, NVC0_3D(EDGEFLAG), ef_toggle(ctx)); 250 BEGIN_NVC0(push, NVC0_3D(VB_ELEMENT_U32), 1); 286 BEGIN_NVC0(push, NVC0_3D(VERTEX_BUFFER_FIRST), 2); 292 IMMED_NVC0(push, NVC0_3D(VB_ELEMENT_U32), pos) [all...] |
nvc0_stateobj.h | 8 (so)->state[(so)->size++] = NVC0_FIFO_PKHDR_SQ(NVC0_3D(m), s) 11 (so)->state[(so)->size++] = NVC0_FIFO_PKHDR_IL(NVC0_3D(m), d)
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nvc0_tex.c | 249 BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1); 269 BEGIN_NIC0(push, NVC0_3D(BIND_TIC(s)), n); 313 BEGIN_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 1); 349 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(TIC_FLUSH), 1); 390 BEGIN_NIC0(push, NVC0_3D(BIND_TSC(s)), n); 457 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(TSC_FLUSH), 1); 481 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3); 489 BEGIN_NVC0(push, NVC0_3D(CB_POS), 2);
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nvc0_query.c | 164 BEGIN_NVC0(push, NVC0_3D(QUERY_ADDRESS_HIGH), 4); 212 BEGIN_NVC0(push, NVC0_3D(COUNTER_RESET), 1); 214 IMMED_NVC0(push, NVC0_3D(SAMPLECNT_ENABLE), 1); 273 IMMED_NVC0(push, NVC0_3D(SAMPLECNT_ENABLE), 0); 441 IMMED_NVC0(push, NVC0_3D(COND_MODE), NVC0_3D_COND_MODE_ALWAYS); 476 BEGIN_NVC0(push, NVC0_3D(COND_ADDRESS_HIGH), 3); 505 IMMED_NVC0(nvc0_context(pipe)->base.pushbuf, NVC0_3D(SERIALIZE), 0);
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nvc0_context.c | 52 IMMED_NVC0(push, NVC0_3D(SERIALIZE), 0); 53 IMMED_NVC0(push, NVC0_3D(TEX_CACHE_CTL), 0);
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nvc0_winsys.h | 50 #define NVC0_3D(n) SUBC_3D(NVC0_3D_##n)
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nvc0_transfer.c | 479 BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3); 489 BEGIN_1IC0(push, NVC0_3D(CB_POS), nr + 1);
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nvc0_program.c | 713 BEGIN_NVC0(nvc0->base.pushbuf, NVC0_3D(MEM_BARRIER), 1);
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