OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:NumUniformBlocks
(Results
1 - 8
of
8
) sorted by null
/external/mesa3d/src/mesa/main/
uniforms.c
556
for (i = 0; i < shProg->
NumUniformBlocks
; i++) {
615
if (uniformBlockIndex >= shProg->
NumUniformBlocks
) {
618
uniformBlockIndex, shProg->
NumUniformBlocks
);
668
if (uniformBlockIndex >= shProg->
NumUniformBlocks
) {
671
uniformBlockIndex, shProg->
NumUniformBlocks
);
751
if (uniformBlockIndex >= shProg->
NumUniformBlocks
) {
754
uniformBlockIndex, shProg->
NumUniformBlocks
);
shaderapi.c
581
for (i = 0; i < shProg->
NumUniformBlocks
; i++) {
597
*params = shProg->
NumUniformBlocks
;
[
all
...]
mtypes.h
[
all
...]
/external/mesa3d/src/glsl/
link_uniforms.cpp
236
for (unsigned i = 0; i < prog->
NumUniformBlocks
; i++) {
467
for (unsigned i = 0; i < shader->
NumUniformBlocks
; i++) {
488
for (unsigned b = 0; b < shader->
NumUniformBlocks
; b++) {
linker.cpp
594
max_num_uniform_blocks += prog->_LinkedShaders[i]->
NumUniformBlocks
;
608
for (unsigned int j = 0; j < sh->
NumUniformBlocks
; j++) {
611
&prog->
NumUniformBlocks
,
982
for (unsigned j = 0; j < shader_list[i]->
NumUniformBlocks
; j++) {
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_vs.c
255
prog->_LinkedShaders[MESA_SHADER_VERTEX]->
NumUniformBlocks
) {
257
SURF_INDEX_VS_UBO(prog->_LinkedShaders[MESA_SHADER_VERTEX]->
NumUniformBlocks
);
brw_wm_surface_state.c
[
all
...]
/external/mesa3d/src/mesa/program/
ir_to_mesa.cpp
[
all
...]
Completed in 444 milliseconds