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  /frameworks/base/core/jni/android/opengl/
poly.h 30 #define POLY_NMAX 10 /* max #sides to a polygon; change if needed */
32 /* POLY_NMAX=10 is thus appropriate if input polygons are triangles or quads */
40 Poly_vert vert[POLY_NMAX]; /* vertices */
poly_clip.cpp 103 * (n+6)gon, so POLY_NMAX in poly.h must be big enough to allow that.
150 memcpy(p1, &p2, sizeof(Poly)-(POLY_NMAX-p2.n)*sizeof(Poly_vert));

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