/external/deqp/framework/opengl/ |
gluPlatform.cpp | 21 * \brief OpenGL platform interface. 34 Platform::Platform (void) 38 Platform::~Platform (void)
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gluPlatform.hpp | 23 * \brief OpenGL platform interface. 38 * \brief OpenGL (ES) platform interface 40 * OpenGL (ES) platform interface provides abstraction for GL context 41 * creation. A single platform may support multiple methods for creating 52 * If your platform supports EGL and you have implemented eglu::Platform, 55 * OpenGL (ES) platform implementation is required by OpenGL (ES) tests. 58 class Platform 61 Platform (void); 62 ~Platform (void) [all...] |
/external/deqp/framework/platform/vanilla/ |
tcuVanillaPlatform.cpp | 21 * \brief Vanilla (console only) platform. 28 tcu::Platform* createPlatform (void) 30 return new tcu::Platform();
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/external/deqp/framework/common/ |
tcuPlatform.cpp | 21 * \brief Platform (OS) specific services. 29 Platform::Platform (void) 33 Platform::~Platform (void) 37 bool Platform::processEvents (void) 42 const glu::Platform& Platform::getGLPlatform (void) const 47 const eglu::Platform& Platform::getEGLPlatform (void) cons [all...] |
tcuPlatform.hpp | 23 * \brief Platform (OS) specific services. 30 class Platform; 35 class Platform; 40 class Platform; 50 * \brief Base class for platform implementation. 52 * This class represents the minimum set of functionality for a platform 55 * In addition to implementing Platform class, main entry point must be 60 * If the platform uses standard posix-style main() for application entry 64 * API-specific platform interfaces (glu::Platform and eglu::Platform [all...] |
/external/deqp/framework/platform/raspi/ |
tcuRaspiPlatform.hpp | 23 * \brief Raspberry PI platform. 38 class Platform : public tcu::Platform, private eglu::Platform, private glu::Platform 41 Platform (void); 42 virtual ~Platform (void); 44 virtual const glu::Platform& getGLPlatform (void) const { return static_cast<const glu::Platform&> (*this); } 45 virtual const eglu::Platform& getEGLPlatform (void) const { return static_cast<const eglu::Platform&>(*this); [all...] |
/external/deqp/framework/platform/null/ |
tcuNullPlatform.hpp | 23 * \brief Null GL platform. 37 class Platform : public tcu::Platform, private glu::Platform, private eglu::Platform, private vk::Platform 40 Platform (void); 41 virtual ~Platform (void); 43 virtual const glu::Platform& getGLPlatform (void) const { return static_cast<const glu::Platform&>(*this); [all...] |
tcuNullPlatform.cpp | 21 * \brief Null GL platform. 68 Platform::Platform (void) 74 Platform::~Platform (void) 78 vk::Library* Platform::createLibrary (void) const 83 void Platform::getMemoryLimits (vk::PlatformMemoryLimits& limits) const 96 tcu::Platform* createPlatform (void) 98 return new tcu::null::Platform();
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/external/deqp/framework/platform/win32/ |
tcuWin32Platform.hpp | 23 * \brief Win32 platform port. 38 class Platform : public tcu::Platform, private glu::Platform, private eglu::Platform 41 Platform (void); 42 ~Platform (void); 46 const glu::Platform& getGLPlatform (void) const { return static_cast<const glu::Platform&>(*this); } 48 const eglu::Platform& getEGLPlatform (void) const { return static_cast<const eglu::Platform&>(*this); [all...] |
tcuWin32GLES3Platform.hpp | 23 * \brief Win32 GLES3 wrapper platform. 37 class Win32GLES3Platform : public tcu::Platform
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tcuWin32Platform.cpp | 21 * \brief Win32 platform port. 34 Platform::Platform (void) 71 Platform::~Platform (void) 75 bool Platform::processEvents (void) 90 // Create platform 91 tcu::Platform* createPlatform (void) 93 return new tcu::win32::Platform();
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/external/deqp/framework/platform/X11/ |
tcuX11EglPlatform.hpp | 23 * \brief X11Egl Platform. 38 class Platform : public eglu::Platform 41 Platform (EventState& eventState); 42 ~Platform (void) {}
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tcuX11Platform.hpp | 23 * \brief X11 Platform. 28 tcu::Platform* createPlatform (void);
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/external/deqp/framework/platform/osx/ |
tcuOSXPlatform.hpp | 23 * \brief OS X platform. 33 class OSXPlatform : public tcu::Platform, private glu::Platform 39 const glu::Platform& getGLPlatform (void) const { return static_cast<const glu::Platform&>(*this); }
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/external/opencv3/samples/winrt/ImageManipulations/ |
Constants.cpp | 17 Platform::Array<Scenario>^ MainPage::scenariosInner = ref new Platform::Array<Scenario>
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Constants.h | 18 Platform::String^ Title; 19 Platform::String^ ClassName; 25 static property Platform::String^ FEATURE_NAME 27 Platform::String^ get() 29 return ref new Platform::String(L"OpenCV Image Manipulations sample"); 33 static property Platform::Array<Scenario>^ scenarios 35 Platform::Array<Scenario>^ get() 41 static Platform::Array<Scenario>^ scenariosInner;
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/external/guava/guava-gwt/src-super/com/google/common/escape/super/com/google/common/escape/ |
Platform.java | 22 final class Platform { 34 private Platform() {}
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/external/deqp/framework/platform/android/ |
tcuAndroidPlatform.hpp | 23 * \brief Android EGL platform. 39 class Platform : public tcu::Platform, private eglu::Platform, private glu::Platform, private vk::Platform 42 Platform (NativeActivity& activity); 43 virtual ~Platform (void); 47 virtual const glu::Platform& getGLPlatform (void) const { return static_cast<const glu::Platform&>(*this); [all...] |
/external/deqp/framework/egl/ |
egluPlatform.cpp | 21 * \brief EGL platform interface. 31 Platform::Platform (void) 35 Platform::~Platform (void) 39 tcu::FunctionLibrary* Platform::createDefaultGLFunctionLibrary (glu::ApiType apiType, const tcu::CommandLine&) const
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egluPlatform.hpp | 23 * \brief EGL platform interface. 40 * \brief EGL platform interface 42 * EGL platform interface provides mechanism to implement platform-specific 45 * A single platform can support multiple native object types. This is 58 * glu::Platform implementation. 60 * EGL platform implementation is required by EGL tests. OpenGL (ES) and 61 * OpenCL tests can benefit from, but do not require EGL platform 64 class Platform 67 Platform (void) [all...] |
/external/guava/guava-gwt/test-super/com/google/common/testing/super/com/google/common/testing/ |
Platform.java | 26 final class Platform { 35 private Platform() {}
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/external/v8/include/libplatform/ |
libplatform.h | 8 #include "v8-platform.h" // NOLINT(build/include) 11 namespace platform { namespace in namespace:v8 14 * Returns a new instance of the default v8::Platform implementation. 21 v8::Platform* CreateDefaultPlatform(int thread_pool_size = 0); 29 * not block if no task is pending. The |platform| has to be created using 32 bool PumpMessageLoop(v8::Platform* platform, v8::Isolate* isolate); 35 } // namespace platform
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/external/v8/src/ |
v8.h | 26 static void InitializePlatform(v8::Platform* platform); 28 static v8::Platform* GetCurrentPlatform(); 29 // Replaces the current platform with the given platform. 31 static void SetPlatformForTesting(v8::Platform* platform); 40 // v8::Platform to use. 41 static v8::Platform* platform_;
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/external/opencv3/samples/winrt/ImageManipulations/common/ |
LayoutAwarePage.h | 53 property Windows::Foundation::Collections::IObservableMap<Platform::String^, Platform::Object^>^ DefaultViewModel 55 Windows::Foundation::Collections::IObservableMap<Platform::String^, Platform::Object^>^ get(); 56 void set(Windows::Foundation::Collections::IObservableMap<Platform::String^, Platform::Object^>^ value); 60 virtual void GoHome(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e); 61 virtual void GoBack(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e); 62 virtual void GoForward(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e); 63 virtual Platform::String^ DetermineVisualState(Windows::UI::ViewManagement::ApplicationViewState viewState) [all...] |
suspensionmanager.h | 34 static void RegisterFrame(Windows::UI::Xaml::Controls::Frame^ frame, Platform::String^ sessionStateKey); 38 static property Windows::Foundation::Collections::IMap<Platform::String^, Platform::Object^>^ SessionState 40 Windows::Foundation::Collections::IMap<Platform::String^, Platform::Object^>^ get(void); 42 static Windows::Foundation::Collections::IMap<Platform::String^, Platform::Object^>^ SessionStateForFrame(
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