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Searched
refs:RandomShaderCase
(Results
1 - 4
of
4
) sorted by null
/external/deqp/modules/glshared/
glsRandomShaderCase.hpp
78
class
RandomShaderCase
: public tcu::TestCase
81
RandomShaderCase
(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, const rsg::ProgramParameters& params);
82
virtual ~
RandomShaderCase
(void);
glsRandomShaderCase.cpp
118
RandomShaderCase
::
RandomShaderCase
(tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, const rsg::ProgramParameters& params)
131
RandomShaderCase
::~
RandomShaderCase
(void)
137
void
RandomShaderCase
::init (void)
253
void
RandomShaderCase
::checkShaderLimits (const rsg::Shader& shader) const
274
void
RandomShaderCase
::checkProgramLimits (const rsg::Shader& vtxShader, const rsg::Shader& frgShader) const
294
const glu::Texture2D*
RandomShaderCase
::getTex2D (void)
317
const glu::TextureCube*
RandomShaderCase
::getTexCube (void)
355
void
RandomShaderCase
::deinit (void
[
all
...]
/external/deqp/modules/gles2/functional/
es2fRandomShaderTests.cpp
38
gls::
RandomShaderCase
* createRandomShaderCase (Context& context, const char* description, const rsg::ProgramParameters& baseParams, deUint32 seed, bool vertex, bool fragment)
46
return new gls::
RandomShaderCase
(context.getTestContext(), context.getRenderContext(), de::toString(seed).c_str(), description, params);
/external/deqp/modules/gles3/functional/
es3fRandomShaderTests.cpp
39
gls::
RandomShaderCase
* createRandomShaderCase (Context& context, const char* description, const rsg::ProgramParameters& baseParams, deUint32 seed, bool vertex, bool fragment)
48
return new gls::
RandomShaderCase
(context.getTestContext(), context.getRenderContext(), de::toString(seed).c_str(), description, params);
Completed in 125 milliseconds