/external/mesa3d/src/mesa/tnl/ |
t_vb_render.c | 30 * Render whole vertex buffers, including projection of vertices from 36 * context->Driver.Render.* 69 /* Clip and render whole begin/end objects */ 84 tnl->Driver.Render.Points( ctx, start, count ) 124 const tnl_line_func LineFunc = tnl->Driver.Render.Line; \ 125 const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ 126 const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \ 132 #define INIT(x) tnl->Driver.Render.PrimitiveNotify( ctx, x ) 133 #define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple( ctx ) 155 tnl_render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES] [all...] |
t_vb_cliptmp.h | 122 tnl_interp_func interp = tnl->Driver.Render.Interp; 170 tnl->Driver.Render.CopyPV( ctx, newvert, v1 ); 180 tnl->Driver.Render.ClippedLine( ctx, v0, v1 ); 191 tnl_interp_func interp = tnl->Driver.Render.Interp; 243 tnl->Driver.Render.CopyPV( ctx, inlist[0], pv ); 259 tnl->Driver.Render.ClippedPolygon( ctx, inlist, n ); 271 tnl_interp_func interp = tnl->Driver.Render.Interp; 306 tnl->Driver.Render.CopyPV( ctx, inlist[0], pv ); 310 tnl->Driver.Render.ClippedPolygon( ctx, inlist, n );
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/pipeline/ |
FullresRenderingRequestTask.java | 15 static class Render implements Request { 41 Render render = new Render(); local 42 render.request = request; 43 postRequest(render); 48 RenderingRequest request = ((Render) message).request; 50 mFullresPipeline.render(request);
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HighresRenderingRequestTask.java | 35 static class Render implements Request { 64 Render render = new Render(); local 65 render.request = request; 66 postRequest(render); 71 RenderingRequest request = ((Render) message).request;
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RenderingRequestTask.java | 31 static class Render implements Request { 57 Render render = new Render(); local 58 render.request = request; 59 postRequest(render); 64 RenderingRequest request = ((Render) message).request; 71 mPreviewPipeline.render(request);
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/external/mesa3d/src/mesa/swrast_setup/ |
ss_context.c | 179 * Prepare to render a vertex buffer. 180 * Called via tnl->Driver.Render.Start. 212 * We patch this function into tnl->Driver.Render.Finish. 236 tnl->Driver.Render.Start = _swsetup_RenderStart; 237 tnl->Driver.Render.Finish = _swsetup_RenderFinish; 238 tnl->Driver.Render.PrimitiveNotify = _swsetup_RenderPrimitive; 239 tnl->Driver.Render.Interp = _tnl_interp; 240 tnl->Driver.Render.CopyPV = _tnl_copy_pv; 241 tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; /* new */ 242 tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine; /* new * [all...] |
ss_triangle.c | 48 * Render a triangle respecting edge flags. 60 * Render a triangle using lines and respecting edge flags. 86 * Render a triangle using points and respecting edge flags. 106 * Render a triangle respecting cull and shade model. 113 swsetup_edge_render_prim_tri render) 149 render(ctx, ef, e0, e1, e2, v0, v1, v2); 157 render(ctx, ef, e0, e1, e2, v0, v1, v2); 261 tnl->Driver.Render.Triangle = tri_tab[ind]; 262 tnl->Driver.Render.Quad = quad_tab[ind]; 263 tnl->Driver.Render.Line = swsetup_line [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_swtnl_t.c | 106 struct nouveau_render_state *render = to_render_state(ctx); local 112 render->mode = VBO; 113 render->attr_count = NUM_VERTEX_ATTRS; 121 struct nouveau_array *a = &render->attrs[i]; 137 render->map[ha->vbo_index] = i; 146 FOR_EACH_BOUND_ATTR(render, i, attr) 147 render->attrs[attr].stride = vtx->vertex_size; 166 struct nouveau_render_state *render = to_render_state(ctx); local 167 struct nouveau_swtnl_state *swtnl = &render->swtnl; 173 struct nouveau_array *a = &render->attrs[ta->attrib] 185 struct nouveau_render_state *render = to_render_state(ctx); local [all...] |
nv04_render.c | 268 tnl->Driver.Render.Interp = _tnl_interp; 269 tnl->Driver.Render.CopyPV = _tnl_copy_pv; 270 tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; 271 tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine; 272 tnl->Driver.Render.BuildVertices = _tnl_build_vertices; 274 tnl->Driver.Render.Start = swtnl_start; 275 tnl->Driver.Render.Finish = swtnl_finish; 276 tnl->Driver.Render.PrimitiveNotify = swtnl_primitive; 277 tnl->Driver.Render.ResetLineStipple = swtnl_reset_stipple; 279 tnl->Driver.Render.Points = swtnl_points [all...] |
/external/opencv3/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/ |
Direct3DBase.h | 17 virtual void Render() = 0;
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QuadRenderer.h | 37 virtual void Render() override; 40 void Render(Microsoft::WRL::ComPtr<ID3D11RenderTargetView> renderTargetView, Microsoft::WRL::ComPtr<ID3D11DepthStencilView> depthStencilView);
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/external/opencv3/samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/ |
Direct3DBase.h | 17 virtual void Render() = 0;
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CubeRenderer.h | 35 virtual void Render() override; 42 void Render(Microsoft::WRL::ComPtr<ID3D11RenderTargetView> renderTargetView, Microsoft::WRL::ComPtr<ID3D11DepthStencilView> depthStencilView);
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/external/webrtc/webrtc/modules/video_render/ios/ |
open_gles20.h | 29 bool Render(const VideoFrame& frame);
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/frameworks/minikin/include/minikin/ |
MinikinFontFreeType.h | 58 bool Render(uint32_t glyph_id,
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_swtcl.c | 341 * Render unclipped vertex buffers by emitting vertices directly to 405 /* Render pipeline stage */ 426 tnl->Driver.Render.Start( ctx ); 446 tnl->Driver.Render.Finish( ctx ); 455 "radeon render", 515 * Build render functions from dd templates * 619 * Generate GL render functions * 649 /* Render unclipped begin/end objects */ 688 /* Choose render functions */ 705 tnl->Driver.Render.Points = rast_tab[index].points [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_swtcl.c | 393 * Build render functions from dd templates * 497 * Generate GL render functions * 527 /* Render unclipped begin/end objects */ 565 /* Choose render functions */ 582 tnl->Driver.Render.Points = rast_tab[index].points; 583 tnl->Driver.Render.Line = rast_tab[index].line; 584 tnl->Driver.Render.ClippedLine = rast_tab[index].line; 585 tnl->Driver.Render.Triangle = rast_tab[index].triangle; 586 tnl->Driver.Render.Quad = rast_tab[index].quad; 589 tnl->Driver.Render.PrimTabVerts = r200_render_tab_verts [all...] |
/external/webrtc/webrtc/modules/video_render/android/ |
video_render_opengles20.h | 28 int32_t Render(const VideoFrame& frameToRender);
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
intel_tris.c | 589 * Build render functions from dd templates * 696 * Generate GL render functions * 856 /* Render unclipped begin/end objects */ 887 /* Render clipped primitives */ 900 /* Render the new vertices as an unclipped polygon. 905 tnl->Driver.Render.PrimTabElts[GL_POLYGON] (ctx, 0, n, 910 /* Restore the render primitive 913 tnl->Driver.Render.PrimitiveNotify(ctx, prim); 921 tnl->Driver.Render.Line(ctx, ii, jj); 942 /* Choose render functions * [all...] |
intel_render.c | 29 * Render unclipped vertex buffers by emitting vertices directly to 53 * Render unclipped vertex buffers by emitting vertices directly to 170 /* Render pipeline stage */ 173 /* Heuristic to choose between the two render paths: 214 fprintf(stderr, "cost render: %d fallback: %d\n", 243 tnl->Driver.Render.Start(ctx); 257 tnl->Driver.Render.Finish(ctx); 265 "intel render",
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/development/ndk/platforms/android-17/samples/Teapot/jni/ |
TeapotRenderer.h | 97 void Render();
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/external/opencv3/modules/viz/src/vtk/ |
vtkVizInteractorStyle.cpp | 191 Interactor->Render(); 200 Interactor->Render(); 247 Interactor->Render(); 262 Interactor->Render(); 454 Interactor->Render(); 497 Interactor->Render(); 743 Interactor->Render(); 782 Interactor->Render(); 804 Interactor->Render(); 834 Interactor->Render(); [all...] |
/external/webrtc/webrtc/modules/video_coding/test/ |
plotReceiveTrace.m | 5 %DEBUG ; ( 8:32:33:375 | 0) VIDEO:1 ; 5260; Render frame 1869534934 at 20772610 75 [p, count] = sscanf(message, 'Render frame %lu at %lu. Render delay %lu, required delay %lu, max decode time %lu, min total delay %lu'); 156 % Plot the wanted render time in ms 163 % Plot the render time if there were no render delay or decoding delay. 170 % Plot the render time if there were no render delay. 182 legend('Packet arrives', 'Frame complete', 'Decode', 'Decode complete', 'Time to render', 'Only jitter', 'Must decode'); 212 legend('Render delay', 'Jitter delay', 'Decode delay', 'Extra delay', 'Min total delay') [all...] |