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Searched
refs:SDL_HAPTIC_INFINITY
(Results
1 - 4
of
4
) sorted by null
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_haptic.h
344
#define
SDL_HAPTIC_INFINITY
4294967295U
724
* You can also pass ::
SDL_HAPTIC_INFINITY
to length instead of a 0-32767
726
* ::
SDL_HAPTIC_INFINITY
. Fade will also not be used since effect never ends.
729
* ::
SDL_HAPTIC_INFINITY
.
1034
* If iterations are ::
SDL_HAPTIC_INFINITY
, it'll run the effect over and over
1036
* effect to last forever, set ::
SDL_HAPTIC_INFINITY
in the effect's length
[
all
...]
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_haptic.h
344
#define
SDL_HAPTIC_INFINITY
4294967295U
724
* You can also pass ::
SDL_HAPTIC_INFINITY
to length instead of a 0-32767
726
* ::
SDL_HAPTIC_INFINITY
. Fade will also not be used since effect never ends.
729
* ::
SDL_HAPTIC_INFINITY
.
1034
* If iterations are ::
SDL_HAPTIC_INFINITY
, it'll run the effect over and over
1036
* effect to last forever, set ::
SDL_HAPTIC_INFINITY
in the effect's length
[
all
...]
/prebuilts/misc/windows/sdl2/include/
SDL_haptic.h
344
#define
SDL_HAPTIC_INFINITY
4294967295U
724
* You can also pass ::
SDL_HAPTIC_INFINITY
to length instead of a 0-32767
726
* ::
SDL_HAPTIC_INFINITY
. Fade will also not be used since effect never ends.
729
* ::
SDL_HAPTIC_INFINITY
.
1034
* If iterations are ::
SDL_HAPTIC_INFINITY
, it'll run the effect over and over
1036
* effect to last forever, set ::
SDL_HAPTIC_INFINITY
in the effect's length
[
all
...]
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_haptic.h
344
#define
SDL_HAPTIC_INFINITY
4294967295U
724
* You can also pass ::
SDL_HAPTIC_INFINITY
to length instead of a 0-32767
726
* ::
SDL_HAPTIC_INFINITY
. Fade will also not be used since effect never ends.
729
* ::
SDL_HAPTIC_INFINITY
.
1034
* If iterations are ::
SDL_HAPTIC_INFINITY
, it'll run the effect over and over
1036
* effect to last forever, set ::
SDL_HAPTIC_INFINITY
in the effect's length
[
all
...]
Completed in 259 milliseconds