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    Searched refs:SDL_HAPTIC_INFINITY (Results 1 - 4 of 4) sorted by null

  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_haptic.h 344 #define SDL_HAPTIC_INFINITY 4294967295U
724 * You can also pass ::SDL_HAPTIC_INFINITY to length instead of a 0-32767
726 * ::SDL_HAPTIC_INFINITY. Fade will also not be used since effect never ends.
729 * ::SDL_HAPTIC_INFINITY.
1034 * If iterations are ::SDL_HAPTIC_INFINITY, it'll run the effect over and over
1036 * effect to last forever, set ::SDL_HAPTIC_INFINITY in the effect's length
    [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_haptic.h 344 #define SDL_HAPTIC_INFINITY 4294967295U
724 * You can also pass ::SDL_HAPTIC_INFINITY to length instead of a 0-32767
726 * ::SDL_HAPTIC_INFINITY. Fade will also not be used since effect never ends.
729 * ::SDL_HAPTIC_INFINITY.
1034 * If iterations are ::SDL_HAPTIC_INFINITY, it'll run the effect over and over
1036 * effect to last forever, set ::SDL_HAPTIC_INFINITY in the effect's length
    [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_haptic.h 344 #define SDL_HAPTIC_INFINITY 4294967295U
724 * You can also pass ::SDL_HAPTIC_INFINITY to length instead of a 0-32767
726 * ::SDL_HAPTIC_INFINITY. Fade will also not be used since effect never ends.
729 * ::SDL_HAPTIC_INFINITY.
1034 * If iterations are ::SDL_HAPTIC_INFINITY, it'll run the effect over and over
1036 * effect to last forever, set ::SDL_HAPTIC_INFINITY in the effect's length
    [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_haptic.h 344 #define SDL_HAPTIC_INFINITY 4294967295U
724 * You can also pass ::SDL_HAPTIC_INFINITY to length instead of a 0-32767
726 * ::SDL_HAPTIC_INFINITY. Fade will also not be used since effect never ends.
729 * ::SDL_HAPTIC_INFINITY.
1034 * If iterations are ::SDL_HAPTIC_INFINITY, it'll run the effect over and over
1036 * effect to last forever, set ::SDL_HAPTIC_INFINITY in the effect's length
    [all...]

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