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  /external/mesa3d/src/gallium/state_trackers/vega/
shaders_cache.h 51 #define SHADERS_PREMULTIPLY_SHIFT (SHADERS_MASK_SHIFT + _SHADERS_MASK_BITS)
52 #define SHADERS_BW_SHIFT (SHADERS_PREMULTIPLY_SHIFT + _SHADERS_PREMULTIPLY_BITS)
95 VEGA_PREMULTIPLY_SHADER = 1 << SHADERS_PREMULTIPLY_SHIFT,
96 VEGA_UNPREMULTIPLY_SHADER = 2 << SHADERS_PREMULTIPLY_SHIFT,
shaders_cache.c 358 (sh >> SHADERS_PREMULTIPLY_SHIFT) - 1];

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