/external/mesa3d/src/mesa/program/ |
prog_statevars.h | 51 * sequence of tokens such as [ STATE_LIGHT, 0, STATE_AMBIENT ]. 83 STATE_AMBIENT,
|
prog_statevars.c | 68 case STATE_AMBIENT: 97 case STATE_AMBIENT: 174 case STATE_AMBIENT: 798 case STATE_AMBIENT: [all...] |
program_parse.y | [all...] |
/external/mesa3d/src/glsl/ |
builtin_variables.cpp | 149 {"ambient", {STATE_MATERIAL, 0, STATE_AMBIENT}, SWIZZLE_XYZW}, 157 {"ambient", {STATE_MATERIAL, 1, STATE_AMBIENT}, SWIZZLE_XYZW}, 164 {"ambient", {STATE_LIGHT, 0, STATE_AMBIENT}, SWIZZLE_XYZW}, 195 {"ambient", {STATE_LIGHTPROD, 0, 0, STATE_AMBIENT}, SWIZZLE_XYZW}, 201 {"ambient", {STATE_LIGHTPROD, 0, 1, STATE_AMBIENT}, SWIZZLE_XYZW}, [all...] |
/external/mesa3d/src/mesa/main/ |
ffvertex_prog.c | 857 return (property - STATE_AMBIENT) * 2 + side; 916 struct ureg material_ambient = get_material(p, side, STATE_AMBIENT); [all...] |