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    Searched refs:SUBC_3D (Results 1 - 25 of 26) sorted by null

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  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_local.h 177 #define SUBC_3D(mthd) 7, (mthd)
178 #define NV04_TTRI(mthd) SUBC_3D(NV04_TEXTURED_TRIANGLE_##mthd)
179 #define NV04_MTRI(mthd) SUBC_3D(NV04_MULTITEX_TRIANGLE_##mthd)
180 #define NV10_3D(mthd) SUBC_3D(NV10_3D_##mthd)
181 #define NV11_3D(mthd) SUBC_3D(NV11_3D_##mthd)
182 #define NV17_3D(mthd) SUBC_3D(NV17_3D_##mthd)
183 #define NV20_3D(mthd) SUBC_3D(NV20_3D_##mthd)
184 #define NV25_3D(mthd) SUBC_3D(NV25_3D_##mthd)
nv20_context.c 140 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
149 BEGIN_NV04(push, SUBC_3D(0x1e68), 1);
155 BEGIN_NV04(push, SUBC_3D(0x290), 1);
157 BEGIN_NV04(push, SUBC_3D(0x9fc), 1);
159 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
161 BEGIN_NV04(push, SUBC_3D(0x9f8), 1);
163 BEGIN_NV04(push, SUBC_3D(0x17ec), 3);
169 BEGIN_NV04(push, SUBC_3D(0x1d88), 1);
181 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
187 BEGIN_NV04(push, SUBC_3D(0x120), 3)
    [all...]
nv20_state_tnl.c 257 BEGIN_NV04(push, SUBC_3D(LIGHT_MODEL_AMBIENT_R(side)), 3);
261 BEGIN_NV04(push, SUBC_3D(MATERIAL_FACTOR_R(side)), 3);
271 BEGIN_NV04(push, SUBC_3D(LIGHT_AMBIENT_R(side, i)), 3);
284 BEGIN_NV04(push, SUBC_3D(MATERIAL_FACTOR_A(side)), 1);
293 BEGIN_NV04(push, SUBC_3D(LIGHT_DIFFUSE_R(side, i)), 3);
311 BEGIN_NV04(push, SUBC_3D(LIGHT_SPECULAR_R(side, i)), 3);
328 BEGIN_NV04(push, SUBC_3D(MATERIAL_SHININESS(side)), 6);
nv10_context.c 240 BEGIN_NV04(push, SUBC_3D(0x290), 1);
242 BEGIN_NV04(push, SUBC_3D(0x3f4), 1);
253 BEGIN_NV04(push, SUBC_3D(0xd84), 1);
261 BEGIN_NV04(push, SUBC_3D(0x120), 3);
nv10_render.c 193 BEGIN_NV04(push, SUBC_3D(m), n)
nv20_render.c 217 BEGIN_NV04(push, SUBC_3D(m), n)
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_winsys.h 50 #define SUBC_3D(m) 3, (m)
51 #define NV50_3D(n) SUBC_3D(NV50_3D_##n)
52 #define NVA0_3D(n) SUBC_3D(NVA0_3D_##n)
nv50_stateobj.h 13 (so)->state[(so)->size++] = NV50_FIFO_PKHDR(SUBC_3D(m), s)
nv50_query.c 315 BEGIN_NV04(push, SUBC_3D(NV84_SUBCHAN_SEMAPHORE_ADDRESS_HIGH), 4);
341 BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
375 BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
nv50_context.c 51 BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
nv50_screen.c 358 BEGIN_NV04(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
400 BEGIN_NV04(push, SUBC_3D(NVA0_3D_TEX_MISC), 1);
nv50_state_validate.c 392 BEGIN_NV04(nv50->base.pushbuf, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
nv50_shader_state.c 572 BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1);
  /external/mesa3d/src/gallium/drivers/nouveau/
nouveau_statebuf.h 28 #define sb_method(sb, v, n) sb_data(sb, sb_header(SUBC_3D(v), n));
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_screen.c 296 BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
299 BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
309 BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
311 BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
314 BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
317 BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
320 BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
322 BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
324 BEGIN_NVC0(push, SUBC_3D(0x0de8), 1);
327 BEGIN_NVC0(push, SUBC_3D(0x12ac), 1)
    [all...]
nvc0_winsys.h 49 #define SUBC_3D(m) 0, (m)
50 #define NVC0_3D(n) SUBC_3D(NVC0_3D_##n)
51 #define NVE4_3D(n) SUBC_3D(NVE4_3D_##n)
nvc0_shader_state.c 125 BEGIN_NVC0(push, SUBC_3D(0x0360), 2);
nvc0_state_validate.c 38 BEGIN_NVC0(push, SUBC_3D(0x07e0), 2);
41 BEGIN_NVC0(push, SUBC_3D(0x15c8), 1); /* bits 0x3 */
nvc0_query.c 418 BEGIN_NVC0(push, SUBC_3D(NV84_SUBCHAN_SEMAPHORE_ADDRESS_HIGH), 4);
  /external/mesa3d/src/gallium/drivers/nv30/
nv30_screen.c 475 BEGIN_NV04(push, SUBC_3D(0x03b0), 1);
477 BEGIN_NV04(push, SUBC_3D(0x1d80), 1);
480 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
482 BEGIN_NV04(push, SUBC_3D(0x17e0), 3);
486 BEGIN_NV04(push, SUBC_3D(0x1f80), 16);
497 BEGIN_NV04(push, SUBC_3D(0x1450), 1);
500 BEGIN_NV04(push, SUBC_3D(0x1ea4), 3); /* ZCULL */
506 BEGIN_NV04(push, SUBC_3D(0x1fc4), 1);
508 BEGIN_NV04(push, SUBC_3D(0x1fc8), 2);
511 BEGIN_NV04(push, SUBC_3D(0x1fd0), 1)
    [all...]
nv30_query.c 171 BEGIN_NV04(push, SUBC_3D(q->enable), 1);
191 BEGIN_NV04(push, SUBC_3D(q->enable), 1);
242 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
249 BEGIN_NV04(push, SUBC_3D(0x0110), 1);
253 BEGIN_NV04(push, SUBC_3D(0x1e98), 1);
nv30_winsys.h 149 #define SUBC_3D(mthd) 7, (mthd)
150 #define NV30_3D(mthd) SUBC_3D(NV30_3D_##mthd)
151 #define NV40_3D(mthd) SUBC_3D(NV40_3D_##mthd)
nv30_fragprog.c 122 BEGIN_NV04(push, SUBC_3D(0x0b40), 1);
nv30_state_validate.c 104 BEGIN_NV04(push, SUBC_3D(0x1da4), 1);
190 BEGIN_NV04(push, SUBC_3D(0x037c), 1);
nv30_transfer.c 329 BEGIN_NV04(push, SUBC_3D(0x0b40), 1);

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