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    Searched refs:SWIZZLE_XYZW (Results 1 - 15 of 15) sorted by null

  /external/mesa3d/src/glsl/
builtin_variables.cpp 134 {NULL, {STATE_CLIPPLANE, 0, 0}, SWIZZLE_XYZW}
148 {"emission", {STATE_MATERIAL, 0, STATE_EMISSION}, SWIZZLE_XYZW},
149 {"ambient", {STATE_MATERIAL, 0, STATE_AMBIENT}, SWIZZLE_XYZW},
150 {"diffuse", {STATE_MATERIAL, 0, STATE_DIFFUSE}, SWIZZLE_XYZW},
151 {"specular", {STATE_MATERIAL, 0, STATE_SPECULAR}, SWIZZLE_XYZW},
156 {"emission", {STATE_MATERIAL, 1, STATE_EMISSION}, SWIZZLE_XYZW},
157 {"ambient", {STATE_MATERIAL, 1, STATE_AMBIENT}, SWIZZLE_XYZW},
158 {"diffuse", {STATE_MATERIAL, 1, STATE_DIFFUSE}, SWIZZLE_XYZW},
159 {"specular", {STATE_MATERIAL, 1, STATE_SPECULAR}, SWIZZLE_XYZW},
164 {"ambient", {STATE_LIGHT, 0, STATE_AMBIENT}, SWIZZLE_XYZW},
    [all...]
ir_builder.cpp 145 return swizzle(a, SWIZZLE_XYZW, 2);
151 return swizzle(a, SWIZZLE_XYZW, 3);
155 swizzle_xyzw(operand a) function in namespace:ir_builder
157 return swizzle(a, SWIZZLE_XYZW, 4);
  /external/mesa3d/src/gallium/drivers/svga/
svga_tgsi_emit.h 235 #define SWIZZLE_XYZW \
313 src.swizzle = SWIZZLE_XYZW;
  /external/mesa3d/src/mesa/program/
prog_instruction.h 63 #define SWIZZLE_XYZW MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W)
program_parse.y 1249 s->param_binding_swizzle = SWIZZLE_XYZW;
    [all...]
program.c 1038 inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
    [all...]
ir_to_mesa.cpp 79 this->swizzle = SWIZZLE_XYZW;
137 this->swizzle = SWIZZLE_XYZW;
696 if (slots[i].swizzle != SWIZZLE_XYZW) {
    [all...]
prog_optimize.c 725 if (mov->SrcReg[0].Swizzle != SWIZZLE_XYZW ||
    [all...]
prog_print.c 512 if (swizzle == SWIZZLE_XYZW) {
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_vs.c 485 key.tex.swizzles[i] = SWIZZLE_XYZW;
brw_vec4.cpp 71 this->swizzle = SWIZZLE_XYZW;
gen7_wm_surface_state.c 381 unlikely(alpha_depth) ? SWIZZLE_XYZW : brw_get_texture_swizzle(tObj);
brw_fs.cpp     [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_glsl_to_tgsi.cpp 109 this->swizzle = SWIZZLE_XYZW;
120 this->swizzle = SWIZZLE_XYZW;
184 this->swizzle = SWIZZLE_XYZW;
1041 if (slots[i].swizzle != SWIZZLE_XYZW) {
    [all...]
st_cb_drawpixels.c 93 inst[0].SrcReg[0].Swizzle == SWIZZLE_XYZW) {
    [all...]

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