HomeSort by relevance Sort by last modified time
    Searched refs:Shape (Results 1 - 25 of 140) sorted by null

1 2 3 4 5 6

  /external/clang/test/PCH/
enum.h 9 enum Shape {
16 enum Shape aRoundShape = Circle;
enum.c 17 enum Shape s = Triangle;
  /external/snakeyaml/src/test/java/org/yaml/snakeyaml/javabeans/
Shape.java 18 public interface Shape {
TriangleBean.java 20 private Shape shape; field in class:TriangleBean
30 public Shape getShape() {
31 return shape;
34 public void setShape(Shape shape) {
35 this.shape = shape;
Triangle.java 18 public class Triangle implements Shape {
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
Shape.java 19 /** A shape is used for collision detection. You can create a shape however you like. Shapes used for simulation in b2World are
24 public abstract class Shape {
25 /** Enum describing the type of a shape
31 public final org.jbox2d.collision.shapes.Shape shape; field in class:Shape
33 public Shape (org.jbox2d.collision.shapes.Shape shape) {
34 this.shape = shape
    [all...]
Fixture.java 23 import com.badlogic.gdx.physics.box2d.Shape.Type;
28 protected Shape shape; field in class:Fixture
41 this.shape = null;
45 /** Get the type of the child shape. You can use this to down cast to the concrete shape.
46 * @return the shape type. */
56 /** Returns the shape of this fixture */
57 public Shape getShape () {
58 if (shape == null)
    [all...]
FixtureDef.java 23 /** The shape, this must be set. The shape will be cloned, so you can create the shape on the stack. */
24 public Shape shape; field in class:FixtureDef
35 /** A sensor shape collects contact information but never generates a collision response. */
51 fd.shape = shape.shape;
  /external/llvm/lib/Target/WebAssembly/
Relooper.h 35 struct Shape;
51 Shape
52 *Ancestor; // If not nullptr, this shape is the relevant one for purposes
80 // Branches become processed after we finish the shape relevant to them. For
82 // continues and are now processed. When we calculate what shape to generate
89 Shape *Parent; // The shape we are directly inside
110 /// Represents a structured control flow shape
112 struct Shape {
115 Shape *Next; // The shape that will appear in the code right after this on
    [all...]
Relooper.cpp 73 std::deque<Shape *> Shapes;
74 Shape *Root;
301 // Add a shape to the list of shapes in this Relooper calculation
302 void Notice(Shape *New) {
317 void Solipsize(Block *Target, Branch::FlowType Type, Shape *Ancestor,
342 Shape *MakeSimple(BlockSet &Blocks, Block *Inner, BlockSet &NextEntries) {
359 Shape *MakeLoop(BlockSet &Blocks, BlockSet &Entries,
393 // A. Branches to the loop entries become a continue to this shape
397 // shape
401 Shape *Inner = Process(InnerBlocks, Entries, nullptr)
    [all...]
  /external/gemmlowp/test/
benchmark_meta_gemm.cc 64 struct Shape {
73 Shape(std::int32_t n, std::int32_t m, std::int32_t k)
104 double run_gemms(std::vector<Shape>* shapes) {
106 for (auto& shape : *shapes) {
107 ops += run_gemm(shape.n, shape.m, shape.k, shape.working_set().lhs,
108 shape.working_set().rhs, shape.working_set().result)
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
FixtureDef.java 23 /** The shape, this must be set. The shape will be cloned, so you can create the shape on the stack. */
24 public Shape shape; field in class:FixtureDef
35 /** A sensor shape collects contact information but never generates a collision response. */
Shape.java 19 /** A shape is used for collision detection. You can create a shape however you like. Shapes used for simulation in b2World are
24 public abstract class Shape {
30 /** Enum describing the type of a shape
36 /** the address of the shape **/
39 /** Get the type of this shape. You can use this to down cast to the concrete shape.
40 * @return the shape type. */
43 /** Returns the radius of this shape */
49 b2Shape* shape = (b2Shape*)addr
    [all...]
Fixture.java 20 import com.badlogic.gdx.physics.box2d.Shape.Type;
34 /** the shape, initialized lazy **/
35 protected Shape shape; field in class:Fixture
50 this.shape = null;
54 /** Get the type of the child shape. You can use this to down cast to the concrete shape.
55 * @return the shape type. */
68 throw new GdxRuntimeException("Unknown shape type!");
86 /** Returns the shape of this fixture *
    [all...]
CircleShape.java 21 /** A circle shape.
23 public class CircleShape extends Shape {
47 /** Returns the position of the shape */
64 /** Sets the position of the shape */
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/
ParticleGroupDef.java 3 import org.jbox2d.collision.shapes.Shape;
19 * The world position of the group. Moves the group's shape a distance equal to the value of
25 * The world angle of the group in radians. Rotates the shape by an angle equal to the value of
45 /** Shape containing the particle group. */
46 public Shape shape; field in class:ParticleGroupDef
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/shapes/
Shape.java 33 * A shape is used for collision detection. You can create a shape however you like. Shapes used for
37 public abstract class Shape {
42 public Shape(ShapeType type) {
47 * Get the type of this shape. You can use this to down cast to the concrete shape.
49 * @return the shape type.
56 * The radius of the underlying shape. This can refer to different things depending on the shape
66 * Sets the radius of the underlying shape. This can refer to different things depending on th
    [all...]
  /frameworks/base/graphics/java/android/graphics/drawable/shapes/
Shape.java 25 * Defines a generic graphical "shape."
26 * Any Shape can be drawn to a Canvas with its own draw() method,
30 public abstract class Shape implements Cloneable {
35 * Returns the width of the Shape.
42 * Returns the height of the Shape.
49 * Draw this shape into the provided Canvas, with the provided Paint.
52 * @param canvas the Canvas within which this shape should be drawn
53 * @param paint the Paint object that defines this shape's characteristics
58 * Resizes the dimensions of this shape.
61 * @param width the width of the shape (in pixels
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
FixtureDef.java 26 import org.jbox2d.collision.shapes.Shape;
36 * The shape, this must be set. The shape will be cloned, so you can create the shape on the
39 public Shape shape = null; field in class:FixtureDef
62 * A sensor shape collects contact information but never generates a collision response.
72 shape = null;
82 * The shape, this must be set. The shape will be cloned, so you can create the shape on th
    [all...]
  /cts/tests/tests/animation/src/android/animation/cts/
ShapeHolder.java 20 import android.graphics.drawable.shapes.Shape;
25 * A data structure that holds a Shape and various properties that can be used to define
26 * how the shape is drawn.
94 Shape s = mShape.getShape();
103 Shape s = mShape.getShape();
  /development/samples/ApiDemos/src/com/example/android/apis/animation/
ShapeHolder.java 22 import android.graphics.drawable.shapes.Shape;
26 * A data structure that holds a Shape and various properties that can be used to define
27 * how the shape is drawn.
31 private ShapeDrawable shape; field in class:ShapeHolder
57 shape = value;
60 return shape;
66 shape.getPaint().setColor(value);
78 shape.setAlpha((int)((alpha * 255f) + .5f));
82 return shape.getShape().getWidth();
85 Shape s = shape.getShape()
    [all...]
  /cts/tests/tests/graphics/src/android/graphics/drawable/shapes/cts/
ShapeTest.java 27 import android.graphics.drawable.shapes.Shape;
81 Shape shape = new MockShape(); local
82 shape.resize(100f, 200f);
83 Shape clonedShape = shape.clone();
84 assertEquals(100f, shape.getWidth());
85 assertEquals(200f, shape.getHeight());
87 assertNotSame(shape, clonedShape);
88 assertEquals(shape.getWidth(), clonedShape.getWidth())
94 Shape shape = new MockShape(); local
100 Shape shape = new MockShape(); local
118 Shape shape = new MockShape(); local
    [all...]
  /external/snakeyaml/src/test/java/org/yaml/snakeyaml/
Example2_24Test.java 41 this.yamlConstructors.put(new Tag("tag:clarkevans.com,2002:shape"),
55 Shape shape = new Shape(values); local
56 return shape;
96 this.representers.put(Shape.class, new RepresentShape());
105 Shape shape = (Shape) data; local
106 List<Entity> value = shape.getEntities()
240 Shape shape = (Shape) yaml.load(Util.getLocalResource("specification\/example2_24.yaml")); local
    [all...]
  /external/snakeyaml/src/test/java/org/yaml/snakeyaml/immutable/
Shape.java 18 public class Shape {
  /external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/hiero/unicodefont/effects/
OutlineWobbleEffect.java 18 import java.awt.Shape;
68 public Shape createStrokedShape (Shape shape) {
70 shape = new BasicStroke(getWidth(), BasicStroke.CAP_SQUARE, getJoin()).createStrokedShape(shape);
71 PathIterator it = new FlatteningPathIterator(shape.getPathIterator(null), FLATNESS);

Completed in 1553 milliseconds

1 2 3 4 5 6