/external/clang/test/PCH/ |
enum.h | 9 enum Shape { 16 enum Shape aRoundShape = Circle;
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enum.c | 17 enum Shape s = Triangle;
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/external/snakeyaml/src/test/java/org/yaml/snakeyaml/javabeans/ |
Shape.java | 18 public interface Shape {
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TriangleBean.java | 20 private Shape shape; field in class:TriangleBean 30 public Shape getShape() { 31 return shape; 34 public void setShape(Shape shape) { 35 this.shape = shape;
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Triangle.java | 18 public class Triangle implements Shape {
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/ |
Shape.java | 19 /** A shape is used for collision detection. You can create a shape however you like. Shapes used for simulation in b2World are 24 public abstract class Shape { 25 /** Enum describing the type of a shape 31 public final org.jbox2d.collision.shapes.Shape shape; field in class:Shape 33 public Shape (org.jbox2d.collision.shapes.Shape shape) { 34 this.shape = shape [all...] |
Fixture.java | 23 import com.badlogic.gdx.physics.box2d.Shape.Type; 28 protected Shape shape; field in class:Fixture 41 this.shape = null; 45 /** Get the type of the child shape. You can use this to down cast to the concrete shape. 46 * @return the shape type. */ 56 /** Returns the shape of this fixture */ 57 public Shape getShape () { 58 if (shape == null) [all...] |
FixtureDef.java | 23 /** The shape, this must be set. The shape will be cloned, so you can create the shape on the stack. */ 24 public Shape shape; field in class:FixtureDef 35 /** A sensor shape collects contact information but never generates a collision response. */ 51 fd.shape = shape.shape;
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/external/llvm/lib/Target/WebAssembly/ |
Relooper.h | 35 struct Shape; 51 Shape 52 *Ancestor; // If not nullptr, this shape is the relevant one for purposes 80 // Branches become processed after we finish the shape relevant to them. For 82 // continues and are now processed. When we calculate what shape to generate 89 Shape *Parent; // The shape we are directly inside 110 /// Represents a structured control flow shape 112 struct Shape { 115 Shape *Next; // The shape that will appear in the code right after this on [all...] |
Relooper.cpp | 73 std::deque<Shape *> Shapes; 74 Shape *Root; 301 // Add a shape to the list of shapes in this Relooper calculation 302 void Notice(Shape *New) { 317 void Solipsize(Block *Target, Branch::FlowType Type, Shape *Ancestor, 342 Shape *MakeSimple(BlockSet &Blocks, Block *Inner, BlockSet &NextEntries) { 359 Shape *MakeLoop(BlockSet &Blocks, BlockSet &Entries, 393 // A. Branches to the loop entries become a continue to this shape 397 // shape 401 Shape *Inner = Process(InnerBlocks, Entries, nullptr) [all...] |
/external/gemmlowp/test/ |
benchmark_meta_gemm.cc | 64 struct Shape { 73 Shape(std::int32_t n, std::int32_t m, std::int32_t k) 104 double run_gemms(std::vector<Shape>* shapes) { 106 for (auto& shape : *shapes) { 107 ops += run_gemm(shape.n, shape.m, shape.k, shape.working_set().lhs, 108 shape.working_set().rhs, shape.working_set().result) [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/ |
FixtureDef.java | 23 /** The shape, this must be set. The shape will be cloned, so you can create the shape on the stack. */ 24 public Shape shape; field in class:FixtureDef 35 /** A sensor shape collects contact information but never generates a collision response. */
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Shape.java | 19 /** A shape is used for collision detection. You can create a shape however you like. Shapes used for simulation in b2World are 24 public abstract class Shape { 30 /** Enum describing the type of a shape 36 /** the address of the shape **/ 39 /** Get the type of this shape. You can use this to down cast to the concrete shape. 40 * @return the shape type. */ 43 /** Returns the radius of this shape */ 49 b2Shape* shape = (b2Shape*)addr [all...] |
Fixture.java | 20 import com.badlogic.gdx.physics.box2d.Shape.Type; 34 /** the shape, initialized lazy **/ 35 protected Shape shape; field in class:Fixture 50 this.shape = null; 54 /** Get the type of the child shape. You can use this to down cast to the concrete shape. 55 * @return the shape type. */ 68 throw new GdxRuntimeException("Unknown shape type!"); 86 /** Returns the shape of this fixture * [all...] |
CircleShape.java | 21 /** A circle shape. 23 public class CircleShape extends Shape { 47 /** Returns the position of the shape */ 64 /** Sets the position of the shape */
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/ |
ParticleGroupDef.java | 3 import org.jbox2d.collision.shapes.Shape; 19 * The world position of the group. Moves the group's shape a distance equal to the value of 25 * The world angle of the group in radians. Rotates the shape by an angle equal to the value of 45 /** Shape containing the particle group. */ 46 public Shape shape; field in class:ParticleGroupDef
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/shapes/ |
Shape.java | 33 * A shape is used for collision detection. You can create a shape however you like. Shapes used for 37 public abstract class Shape { 42 public Shape(ShapeType type) { 47 * Get the type of this shape. You can use this to down cast to the concrete shape. 49 * @return the shape type. 56 * The radius of the underlying shape. This can refer to different things depending on the shape 66 * Sets the radius of the underlying shape. This can refer to different things depending on th [all...] |
/frameworks/base/graphics/java/android/graphics/drawable/shapes/ |
Shape.java | 25 * Defines a generic graphical "shape." 26 * Any Shape can be drawn to a Canvas with its own draw() method, 30 public abstract class Shape implements Cloneable { 35 * Returns the width of the Shape. 42 * Returns the height of the Shape. 49 * Draw this shape into the provided Canvas, with the provided Paint. 52 * @param canvas the Canvas within which this shape should be drawn 53 * @param paint the Paint object that defines this shape's characteristics 58 * Resizes the dimensions of this shape. 61 * @param width the width of the shape (in pixels [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/ |
FixtureDef.java | 26 import org.jbox2d.collision.shapes.Shape; 36 * The shape, this must be set. The shape will be cloned, so you can create the shape on the 39 public Shape shape = null; field in class:FixtureDef 62 * A sensor shape collects contact information but never generates a collision response. 72 shape = null; 82 * The shape, this must be set. The shape will be cloned, so you can create the shape on th [all...] |
/cts/tests/tests/animation/src/android/animation/cts/ |
ShapeHolder.java | 20 import android.graphics.drawable.shapes.Shape; 25 * A data structure that holds a Shape and various properties that can be used to define 26 * how the shape is drawn. 94 Shape s = mShape.getShape(); 103 Shape s = mShape.getShape();
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/development/samples/ApiDemos/src/com/example/android/apis/animation/ |
ShapeHolder.java | 22 import android.graphics.drawable.shapes.Shape; 26 * A data structure that holds a Shape and various properties that can be used to define 27 * how the shape is drawn. 31 private ShapeDrawable shape; field in class:ShapeHolder 57 shape = value; 60 return shape; 66 shape.getPaint().setColor(value); 78 shape.setAlpha((int)((alpha * 255f) + .5f)); 82 return shape.getShape().getWidth(); 85 Shape s = shape.getShape() [all...] |
/cts/tests/tests/graphics/src/android/graphics/drawable/shapes/cts/ |
ShapeTest.java | 27 import android.graphics.drawable.shapes.Shape; 81 Shape shape = new MockShape(); local 82 shape.resize(100f, 200f); 83 Shape clonedShape = shape.clone(); 84 assertEquals(100f, shape.getWidth()); 85 assertEquals(200f, shape.getHeight()); 87 assertNotSame(shape, clonedShape); 88 assertEquals(shape.getWidth(), clonedShape.getWidth()) 94 Shape shape = new MockShape(); local 100 Shape shape = new MockShape(); local 118 Shape shape = new MockShape(); local [all...] |
/external/snakeyaml/src/test/java/org/yaml/snakeyaml/ |
Example2_24Test.java | 41 this.yamlConstructors.put(new Tag("tag:clarkevans.com,2002:shape"), 55 Shape shape = new Shape(values); local 56 return shape; 96 this.representers.put(Shape.class, new RepresentShape()); 105 Shape shape = (Shape) data; local 106 List<Entity> value = shape.getEntities() 240 Shape shape = (Shape) yaml.load(Util.getLocalResource("specification\/example2_24.yaml")); local [all...] |
/external/snakeyaml/src/test/java/org/yaml/snakeyaml/immutable/ |
Shape.java | 18 public class Shape {
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/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/hiero/unicodefont/effects/ |
OutlineWobbleEffect.java | 18 import java.awt.Shape;
68 public Shape createStrokedShape (Shape shape) {
70 shape = new BasicStroke(getWidth(), BasicStroke.CAP_SQUARE, getJoin()).createStrokedShape(shape);
71 PathIterator it = new FlatteningPathIterator(shape.getPathIterator(null), FLATNESS);
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