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Searched
refs:SpotDirection
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/src/mesa/main/
light.c
141
if (TEST_EQ_3V(light->
SpotDirection
, params))
144
COPY_3V(light->
SpotDirection
, params);
359
COPY_3V( params, ctx->Light.Light[l].
SpotDirection
);
421
params[0] = (GLint) ctx->Light.Light[l].
SpotDirection
[0];
422
params[1] = (GLint) ctx->Light.Light[l].
SpotDirection
[1];
423
params[2] = (GLint) ctx->Light.Light[l].
SpotDirection
[2];
998
COPY_3V( light->_NormSpotDirection, light->
SpotDirection
);
1003
COPY_3V(spotDir, light->
SpotDirection
);
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attrib.c
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mtypes.h
664
GLfloat
SpotDirection
[4]; /**< spotlight direction in eye coordinates */
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...]
/external/mesa3d/src/mesa/x86/
gen_matypes.c
194
OFFSET( "LIGHT_SPOT_DIRECTION ", struct gl_light,
SpotDirection
);
/external/mesa3d/src/mesa/program/
prog_statevars.c
116
COPY_3V(value, ctx->Light.Light[ln].
SpotDirection
);
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all
...]
Completed in 159 milliseconds