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    Searched refs:TEXTURE_MIN_FILTER (Results 1 - 9 of 9) sorted by null

  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLStateType.java 126 TEXTURE_MIN_FILTER("Minification Function"),
GLState.java 268 IGLProperty minFilter = new GLEnumProperty(GLStateType.TEXTURE_MIN_FILTER,
  /external/deqp/modules/glshared/
glsRandomShaderCase.cpp 74 TEXTURE_MIN_FILTER = GL_LINEAR,
308 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, TEXTURE_MIN_FILTER);
346 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, TEXTURE_MIN_FILTER);
528 executor.setTexture(unitNdx, &texture->getRefTexture(), glu::mapGLSampler(TEXTURE_WRAP_S, TEXTURE_WRAP_T, TEXTURE_MIN_FILTER, TEXTURE_MAG_FILTER));
540 executor.setTexture(unitNdx, &texture->getRefTexture(), glu::mapGLSampler(TEXTURE_WRAP_S, TEXTURE_WRAP_T, TEXTURE_MIN_FILTER, TEXTURE_MAG_FILTER));
  /external/deqp/modules/gles31/functional/
es31fTextureMultisampleTests.cpp     [all...]
  /external/autotest/client/deps/webgl_mpd/src/resources/
J3DI.js 553 ctx.texParameteri(ctx.TEXTURE_2D, ctx.TEXTURE_MIN_FILTER, ctx.LINEAR);
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
StateTransformFactory.java     [all...]
  /external/libgdx/backends/gdx-backends-gwt/src/com/google/gwt/webgl/client/
WebGLRenderingContext.java 209 /* TEXTURE_MIN_FILTER */
308 public static final int TEXTURE_MIN_FILTER = 0x2801;
    [all...]
  /external/opencv3/modules/core/src/
opengl.cpp     [all...]
gl_core_3_1.hpp 403 TEXTURE_MIN_FILTER = 0x2801,
    [all...]

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