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    Searched refs:TextureRec (Results 1 - 2 of 2) sorted by null

  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.cpp 311 const TextureRec* rec = (const TextureRec*)prec;
319 TextureRec* texrec = NULL;
322 texrec = (TextureRec*)bsearch(&texture, m_tex.textures,
323 m_tex.numTextures, sizeof(TextureRec), compareTexId);
352 GLClientState::TextureRec* GLClientState::addTextureRec(GLuint id,
368 TextureRec* newTextures = (TextureRec*)realloc(m_tex.textures,
369 newAlloc * sizeof(TextureRec));
378 TextureRec* tex = m_tex.textures + m_tex.numTextures
    [all...]
GLClientState.h 319 struct TextureRec {
329 TextureRec* textures;
394 TextureRec* addTextureRec(GLuint id, GLenum target);

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