/external/ImageMagick/coders/ |
null.c | 140 background.alpha=(double) TransparentAlpha;
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gradient.c | 136 (void) SetImageAlpha(image,(Quantum) TransparentAlpha,exception);
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xpm.c | 729 if (GetPixelAlpha(image,q) == (Quantum) TransparentAlpha) 756 if (GetPixelAlpha(image,q) == (Quantum) TransparentAlpha) 958 alpha=(double) TransparentAlpha-(double) 960 beta=(double) TransparentAlpha-(double) 976 alpha=(Quantum) TransparentAlpha-(double) 978 beta=(Quantum) TransparentAlpha-(double) [all...] |
uil.c | 255 (Quantum) TransparentAlpha ? 1 : 0);
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gif.c | 450 SetPixelAlpha(image,index == opacity ? TransparentAlpha : OpaqueAlpha,q); [all...] |
icon.c | 692 TransparentAlpha : OpaqueAlpha),q); 702 TransparentAlpha : OpaqueAlpha),q); [all...] |
dps.c | 500 SetPixelAlpha(image,TransparentAlpha,q);
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palm.c | 536 (void) TransparentPaintImage(image,&transpix,(Quantum) TransparentAlpha, [all...] |
ps2.c | [all...] |
ps.c | [all...] |
tga.c | 495 TransparentAlpha : (Quantum) OpaqueAlpha); [all...] |
xcf.c | 402 SetPixelAlpha(tile_image,xcfdata->alpha == 255U ? TransparentAlpha : [all...] |
/external/ImageMagick/MagickCore/ |
composite.c | [all...] |
image.h | 29 #define TransparentAlpha ((Quantum) 0)
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layer.c | 125 SetPixelAlpha(image,TransparentAlpha,q); 275 coalesce_image->background_color.alpha=(Quantum) TransparentAlpha; 413 dispose_image->background_color.alpha=(Quantum) TransparentAlpha; 799 image_a->background_color.alpha=(Quantum) TransparentAlpha; [all...] |
channel.c | [all...] |
pixel-accessor.h | 479 if (AbsolutePixelValue(value-TransparentAlpha) < MagickEpsilon) 534 if (AbsolutePixelValue(p->alpha-TransparentAlpha) < MagickEpsilon)
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vision.c | 582 component_image->colormap[i].alpha=TransparentAlpha; 610 component_image->colormap[first].alpha=TransparentAlpha;
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annotate.c | 501 if (draw_info->undercolor.alpha != TransparentAlpha) [all...] |
image.c | [all...] |
montage.c | 237 montage_info->stroke.alpha=(Quantum) TransparentAlpha; [all...] |
draw.c | [all...] |
quantum-export.c | [all...] |
transform.c | 599 crop_image->background_color.alpha=(Quantum) TransparentAlpha; [all...] |
identify.c | [all...] |