/external/clang/test/PCH/ |
enum.c | 17 enum Shape s = Triangle;
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enum.h | 11 Triangle = 17,
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/external/opencv3/samples/cpp/tutorial_code/calib3d/real_time_pose_estimation/src/ |
Mesh.cpp | 13 // TRIANGLE CLASS // 16 /** The custom constructor of the Triangle Class */ 17 Triangle::Triangle(int id, cv::Point3f V0, cv::Point3f V1, cv::Point3f V2) 23 Triangle::~Triangle()
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Mesh.h | 16 // TRIANGLE CLASS // 19 class Triangle { 22 explicit Triangle(int id, cv::Point3f V0, cv::Point3f V1, cv::Point3f V2); 23 virtual ~Triangle(); 30 /** The identifier number of the triangle */ 32 /** The three vertices that defines the triangle */
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PnPProblem.cpp | 238 Triangle T(i, V0, V1, V2); 261 bool PnPProblem::intersect_MollerTrumbore(Ray &Ray, Triangle &Triangle, double *out) 270 cv::Point3f V1 = Triangle.getV0(); // Triangle vertices 271 cv::Point3f V2 = Triangle.getV1(); 272 cv::Point3f V3 = Triangle.getV2(); 284 // If determinant is near zero, ray lie in plane of triangle 297 //The intersection lies outside of the triangle 306 //The intersection lies outside of the triangle [all...] |
/external/snakeyaml/src/test/java/org/yaml/snakeyaml/javabeans/ |
Triangle.java | 18 public class Triangle implements Shape {
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TriangleBeanTest.java | 25 Triangle triangle = new Triangle(); local 26 triangle.setName("Triangle25"); 28 bean.setShape(triangle); 33 "name: Bean25\nshape: !!org.yaml.snakeyaml.javabeans.Triangle\n name: Triangle25\n", 60 String output = "name: !!whatever Bean25\nshape: !!org.yaml.snakeyaml.javabeans.Triangle\n name: Triangle25\n";
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/external/deqp/framework/referencerenderer/ |
rrPrimitiveTypes.hpp | 35 PRIMITIVETYPE_TRIANGLE_STRIP, //!< Triangle strip 36 PRIMITIVETYPE_TRIANGLE_FAN, //!< Triangle fan 47 PRIMITIVETYPE_TRIANGLE_STRIP_ADJACENCY, //!< Triangle strip (adjacency) 53 template <> struct PrimitiveTypeTraits<PRIMITIVETYPE_TRIANGLES> { typedef pa::Triangle Type; typedef pa::Triangle BaseType; typedef pa::Triangles Assembler; }; 54 template <> struct PrimitiveTypeTraits<PRIMITIVETYPE_TRIANGLE_STRIP> { typedef pa::Triangle Type; typedef pa::Triangle BaseType; typedef pa::TriangleStrip Assembler; }; 55 template <> struct PrimitiveTypeTraits<PRIMITIVETYPE_TRIANGLE_FAN> { typedef pa::Triangle Type; typedef pa::Triangle BaseType; typedef pa::TriangleFan Assembler; }; 62 template <> struct PrimitiveTypeTraits<PRIMITIVETYPE_TRIANGLES_ADJACENCY> { typedef pa::TriangleAdjacency Type; typedef pa::Triangle BaseType; typedef pa::TrianglesAdjacency Assembler; } [all...] |
rrPrimitiveAssembler.hpp | 34 struct Triangle 41 Triangle (void) 49 Triangle (VertexPacket* v0_, VertexPacket* v1_, VertexPacket* v2_, int provokingIndex_) 85 *(outputIterator++) = Triangle(vertices[ndx], vertices[ndx+1], vertices[ndx+2], provokingOffset); 114 *(outputIterator++) = Triangle(vert0, vert1, vertices[ndx], (provokingConvention == rr::PROVOKINGVERTEX_FIRST) ? (0) : (2)); 124 *(outputIterator++) = Triangle(vert0, vert1, vertices[ndx], (provokingConvention == rr::PROVOKINGVERTEX_FIRST) ? (1) : (2)); 153 *(outputIterator++) = Triangle(first, vertices[ndx], vertices[ndx+1], provokingOffset);
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/values/ |
WeightMeshSpawnShapeValue.java | 14 private CumulativeDistribution<Triangle> distribution; 18 distribution = new CumulativeDistribution<Triangle>(); 24 distribution = new CumulativeDistribution<Triangle>(); 32 /** Calculate the weights of each triangle of the wrapped mesh. 34 * If the mesh has not indices: the function will consider the vertices as a triangle strip.*/ 57 distribution.add(new Triangle(x1, y1, z1, x2, y2, z2, x3, y3, z3), area); 70 distribution.add(new Triangle(x1, y1, z1, x2, y2, z2, x3, y3, z3), area); 80 Triangle t = distribution.value();
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UnweightedMeshSpawnShapeValue.java | 51 Triangle.pick(x1, y1, z1, x2, y2, z2, x3, y3, z3, vector); 62 Triangle.pick(x1, y1, z1, x2, y2, z2, x3, y3, z3, vector);
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MeshSpawnShapeValue.java | 17 public static class Triangle{ 21 public Triangle( float x1, float y1, float z1,
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/frameworks/native/opengl/tests/gldual/src/com/android/gldual/ |
TriangleRenderer.java | 34 mTriangle = new Triangle(); 107 private Triangle mTriangle; 110 class Triangle { 111 public Triangle() { 132 // A unit-sided equalateral triangle centered on the origin.
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/development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/ |
MyGLRenderer.java | 35 private Triangle mTriangle; 44 mTriangle = new Triangle(); 64 // Create a rotation for the triangle 73 // Draw triangle 91 * Returns the rotation angle of the triangle shape (mTriangle). 100 * Sets the rotation angle of the triangle shape (mTriangle).
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Triangle.java | 25 * A two-dimensional triangle for use as a drawn object in OpenGL ES 1.0/1.1. 27 public class Triangle { 45 public Triangle() {
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/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/ |
MyGLRenderer.java | 38 private Triangle mTriangle; 55 mTriangle = new Triangle(); 75 // Create a rotation for the triangle 89 // Draw triangle 151 * Returns the rotation angle of the triangle shape (mTriangle). 160 * Sets the rotation angle of the triangle shape (mTriangle).
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Triangle.java | 25 * A two-dimensional triangle for use as a drawn object in OpenGL ES 2.0. 27 public class Triangle { 70 public Triangle() { 111 // Enable a handle to the triangle vertices 114 // Prepare the triangle coordinate data 123 // Set color for drawing the triangle 134 // Draw the triangle
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/platform_testing/tests/perf/PerformanceLaunch/src/com/android/performanceLaunch/helper/ |
SimpleGLRenderer.java | 40 private Triangle mTriangle; 57 mTriangle = new Triangle(); 77 // Create a rotation for the triangle 91 // Draw triangle 154 * Returns the rotation angle of the triangle shape (mTriangle). 163 * Sets the rotation angle of the triangle shape (mTriangle).
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Triangle.java | 26 * A two-dimensional triangle for use as a drawn object in OpenGL ES 2.0. 29 public class Triangle { 75 public Triangle() { 115 // Enable a handle to the triangle vertices 118 // Prepare the triangle coordinate data 127 // Set color for drawing the triangle 138 // Draw the triangle
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/bionic/tests/ |
thread_local_test.cpp | 108 typedef Point Triangle[3]; 110 __thread Triangle local_triangle = {{10,10}, {20,20}, {30,30}}; 111 Triangle shared_triangle = {{1,1}, {2,2}, {3,3}}; 114 static const Triangle t1 = {{3,3}, {4,4}, {5,5}}; 115 static const Triangle t2 = {{2,2}, {3,3}, {4,4}};
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
StaticTriangleRenderer.java | 70 mTriangle = new Triangle(); 183 private Triangle mTriangle; 207 static class Triangle { 208 public Triangle() { 230 // A unit-sided equilateral triangle centered on the origin.
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TriangleRenderer.java | 43 mTriangle = new Triangle(); 171 private Triangle mTriangle; 175 class Triangle { 176 public Triangle() { 198 // A unit-sided equalateral triangle centered on the origin.
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/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/ |
GenImage.java | 40 private Triangle mTriangle; 61 mTriangle = new Triangle(mTestImage); 70 // Draw triangle 98 class Triangle { 211 public Triangle(Bitmap testImage) { 247 // Draw the triangle
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
SpriteTextRenderer.java | 45 mTriangle = new Triangle(); 262 private Triangle mTriangle; 281 class Triangle { 282 public Triangle() { 347 // A unit-sided equalateral triangle centered on the origin.
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/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/includes/ |
OISEffect.h | 76 Triangle, //PeriodicForce
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