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Searched
refs:UniformStorage
(Results
1 - 12
of
12
) sorted by null
/external/mesa3d/src/glsl/tests/
set_uniform_initializer_tests.cpp
111
prog->
UniformStorage
= rzalloc_array(prog, struct gl_uniform_storage,
115
prog->
UniformStorage
[index_to_set].name = (char *) name;
116
prog->
UniformStorage
[index_to_set].type = type;
117
prog->
UniformStorage
[index_to_set].array_elements = array_size;
118
prog->
UniformStorage
[index_to_set].initialized = false;
119
prog->
UniformStorage
[index_to_set].sampler = ~0;
120
prog->
UniformStorage
[index_to_set].num_driver_storage = 0;
121
prog->
UniformStorage
[index_to_set].driver_storage = NULL;
122
prog->
UniformStorage
[index_to_set].storage =
125
fill_storage_array_with_sentinels(prog->
UniformStorage
[index_to_set].storage
[
all
...]
/external/mesa3d/src/mesa/program/
sampler.cpp
122
return shader_program->
UniformStorage
[location].sampler + getname.offset;
ir_to_mesa.cpp
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all
...]
/external/mesa3d/src/mesa/main/
uniform_query.cpp
59
const struct gl_uniform_storage *const uni = &shProg->
UniformStorage
[index];
109
const struct gl_uniform_storage *uni = &shProg->
UniformStorage
[index];
237
if (shProg->
UniformStorage
[*loc].array_elements == 0 && count > 1) {
248
unsigned limit = shProg->
UniformStorage
[*loc].array_elements;
276
uni = &shProg->
UniformStorage
[loc];
592
uni = &shProg->
UniformStorage
[loc];
845
uni = &shProg->
UniformStorage
[loc];
930
* Returns the uniform index into
UniformStorage
(also the
1015
|| strcmp(name_copy, shProg->
UniformStorage
[location].name) == 0);
1031
&& offset >= shProg->
UniformStorage
[location].array_elements)
[
all
...]
shaderobj.c
282
if (shProg->
UniformStorage
) {
285
_mesa_uniform_detach_all_driver_storage(&shProg->
UniformStorage
[i]);
286
ralloc_free(shProg->
UniformStorage
);
288
shProg->
UniformStorage
= NULL;
uniforms.c
532
if (shProg->
UniformStorage
[index].block_index != -1)
799
shProg->
UniformStorage
[uniformIndex].name);
shaderapi.c
518
const GLint len = strlen(shProg->
UniformStorage
[i].name) + 1;
[
all
...]
mtypes.h
[
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...]
/external/mesa3d/src/glsl/
link_uniforms.cpp
522
ralloc_free(prog->
UniformStorage
);
523
prog->
UniformStorage
= NULL;
642
prog->
UniformStorage
= uniforms;
link_uniform_initializers.cpp
112
get_storage(prog->
UniformStorage
,
/external/mesa3d/src/mesa/state_tracker/
st_draw.c
147
const struct gl_uniform_storage *u = &shProg[j]->
UniformStorage
[i];
st_glsl_to_tgsi.cpp
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...]
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