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Searched
refs:VG_DRAW_IMAGE_STENCIL
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/gallium/state_trackers/vega/
shader.c
244
(shader->image_mode == VG_DRAW_IMAGE_MULTIPLY || shader->image_mode ==
VG_DRAW_IMAGE_STENCIL
)) {
276
case
VG_DRAW_IMAGE_STENCIL
:
288
if (shader->drawing_image && shader->image_mode ==
VG_DRAW_IMAGE_STENCIL
)
331
if (shader->drawing_image && shader->image_mode ==
VG_DRAW_IMAGE_STENCIL
)
api_params.c
175
value >
VG_DRAW_IMAGE_STENCIL
)
[
all
...]
/external/mesa3d/include/VG/
openvg.h
435
VG_DRAW_IMAGE_STENCIL
= 0x1F02,
[
all
...]
Completed in 41 milliseconds