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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
xinput.h 35 #define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008
  /external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/win32/
Win32JoyStick.cpp 456 else if (inputState.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT)

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