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Searched
refs:_CurrentCombine
(Results
1 - 10
of
10
) sorted by null
/external/mesa3d/src/mesa/drivers/dri/r200/
r200_texstate.c
349
const GLuint numColorArgs = texUnit->
_CurrentCombine
->_NumArgsRGB;
350
const GLuint numAlphaArgs = texUnit->
_CurrentCombine
->_NumArgsA;
351
GLuint RGBshift = texUnit->
_CurrentCombine
->ScaleShiftRGB;
352
GLuint Ashift = texUnit->
_CurrentCombine
->ScaleShiftA;
356
ctx->Texture.Unit[replaceargs].
_CurrentCombine
->OperandRGB[0] - GL_SRC_COLOR;
358
ctx->Texture.Unit[replaceargs].
_CurrentCombine
->OperandA[0] - GL_SRC_ALPHA;
364
GLint op = texUnit->
_CurrentCombine
->OperandRGB[i] - GL_SRC_COLOR;
365
const GLint srcRGBi = texUnit->
_CurrentCombine
->SourceRGB[i];
381
ctx->Texture.Unit[replaceargs].
_CurrentCombine
->SourceRGB[0];
451
GLint op = texUnit->
_CurrentCombine
->OperandA[i] - GL_SRC_ALPHA
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_texstate.c
305
const GLuint numColorArgs = texUnit->
_CurrentCombine
->_NumArgsRGB;
306
const GLuint numAlphaArgs = texUnit->
_CurrentCombine
->_NumArgsA;
307
GLuint RGBshift = texUnit->
_CurrentCombine
->ScaleShiftRGB;
308
GLuint Ashift = texUnit->
_CurrentCombine
->ScaleShiftA;
315
const GLint op = texUnit->
_CurrentCombine
->OperandRGB[i] - GL_SRC_COLOR;
316
const GLuint srcRGBi = texUnit->
_CurrentCombine
->SourceRGB[i];
360
const GLint op = texUnit->
_CurrentCombine
->OperandA[i] - GL_SRC_ALPHA;
361
const GLuint srcAi = texUnit->
_CurrentCombine
->SourceA[i];
404
switch ( texUnit->
_CurrentCombine
->ModeRGB ) {
470
if ( (texUnit->
_CurrentCombine
->ModeRGB == GL_DOT3_RGBA_EXT
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_state_frag.c
67
ctx->Texture.Unit[i].
_CurrentCombine
; \
nv10_state_frag.c
83
ctx->Texture.Unit[i].
_CurrentCombine
; \
/external/mesa3d/src/mesa/main/
texstate.c
397
/* Set the texUnit->
_CurrentCombine
field to point to the user's combiner
403
texUnit->
_CurrentCombine
= & texUnit->Combine;
413
texUnit->
_CurrentCombine
= & texUnit->_EnvMode;
416
combine = texUnit->
_CurrentCombine
;
758
texUnit->
_CurrentCombine
= & texUnit->_EnvMode;
ff_fragment_shader.cpp
431
const struct gl_tex_env_combine_state *comb = texUnit->
_CurrentCombine
;
[
all
...]
mtypes.h
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/i915/
i830_texblend.c
116
* settings. Since \c gl_texture_unit::
_CurrentCombine
is used, both
401
tmp_sz = i830SetTexEnvCombine(i830, texUnit->
_CurrentCombine
, blendUnit,
/external/mesa3d/src/mesa/swrast/
s_texcombine.c
88
const struct gl_tex_env_combine_state *combine = textureUnit->
_CurrentCombine
;
649
texUnit->
_CurrentCombine
->ModeRGB == GL_BUMP_ENVMAP_ATI) {
715
texUnit->
_CurrentCombine
->ModeRGB != GL_BUMP_ENVMAP_ATI) {
s_context.c
194
ctx->Texture.Unit[i].
_CurrentCombine
;
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