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  /external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/win32/extras/WiiMote/
OISWiiMote.cpp 122 _doButtonCheck(bState.m1, 0, newEvent.pushedButtons, newEvent.releasedButtons); //1
123 _doButtonCheck(bState.m2, 1, newEvent.pushedButtons, newEvent.releasedButtons); //2
124 _doButtonCheck(bState.mA, 2, newEvent.pushedButtons, newEvent.releasedButtons); //A
125 _doButtonCheck(bState.mB, 3, newEvent.pushedButtons, newEvent.releasedButtons); //B
126 _doButtonCheck(bState.mPlus, 4, newEvent.pushedButtons, newEvent.releasedButtons);//+
127 _doButtonCheck(bState.mMinus, 5, newEvent.pushedButtons, newEvent.releasedButtons);//-
128 _doButtonCheck(bState.mHome, 6, newEvent.pushedButtons, newEvent.releasedButtons);//Home
159 _doButtonCheck(bState.mButtonC, 7, newEvent.pushedButtons, newEvent.releasedButtons); //C
160 _doButtonCheck(bState.mButtonZ, 8, newEvent.pushedButtons, newEvent.releasedButtons); //Z
230 void WiiMote::_doButtonCheck(bool new_state, int ois_button, unsigned int &pushed, unsigned int &released
    [all...]
OISWiiMote.h 59 void _doButtonCheck(bool new_state, int ois_button, unsigned int &pushed, unsigned int &released);

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