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Searched
refs:active_samplers
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/src/mesa/drivers/dri/i965/
brw_shader.cpp
202
prog->SamplersUsed = shader->base.
active_samplers
;
/external/mesa3d/src/mesa/main/
uniform_query.cpp
786
if (sh == NULL || sh->
active_samplers
== 0)
798
if ((sh->
active_samplers
& (1U << j)) != 0
mtypes.h
2207
GLbitfield
active_samplers
; \/**< Bitfield of which samplers are used *\/
member in struct:gl_shader
[
all
...]
/external/mesa3d/src/glsl/
link_uniforms.cpp
626
prog->_LinkedShaders[i]->
active_samplers
= parcel.shader_samplers_used;
/external/mesa3d/src/mesa/program/
ir_to_mesa.cpp
[
all
...]
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