HomeSort by relevance Sort by last modified time
    Searched refs:addPassThroughAttribute (Results 1 - 6 of 6) sorted by null

  /external/skia/src/gpu/glsl/
GrGLSLVarying.h 99 * addPassThroughAttribute.
100 * TODO convert most uses of addVarying to addPassThroughAttribute
129 void addPassThroughAttribute(const GrGeometryProcessor::Attribute*, const char* output,
GrGLSLVarying.cpp 12 void GrGLSLVaryingHandler::addPassThroughAttribute(const GrGeometryProcessor::Attribute* input,
  /external/skia/src/gpu/
GrDefaultGeoProcFactory.cpp 78 varyingHandler->addPassThroughAttribute(gp.inColor(), args.fOutputColor);
126 varyingHandler->addPassThroughAttribute(gp.inCoverage(), "alpha");
GrOvalRenderer.cpp 113 varyingHandler->addPassThroughAttribute(ce.inColor(), args.fOutputColor);
268 varyingHandler->addPassThroughAttribute(ee.inColor(), args.fOutputColor);
443 varyingHandler->addPassThroughAttribute(ee.inColor(), args.fOutputColor);
    [all...]
  /external/skia/src/gpu/effects/
GrBitmapTextGeoProc.cpp 46 varyingHandler->addPassThroughAttribute(cte.inColor(), args.fOutputColor);
GrDistanceFieldGeoProc.cpp 59 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor);
295 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor);
500 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor);
    [all...]

Completed in 2408 milliseconds