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Searched
refs:addToAtlas
(Results
1 - 8
of
8
) sorted by null
/external/skia/src/gpu/text/
GrBatchFontCache.h
159
bool
addToAtlas
(GrBatchTextStrike* strike, GrBatchAtlas::AtlasID* id,
164
return this->getAtlas(format)->
addToAtlas
(id, target, width, height, image, loc);
GrBatchFontCache.cpp
105
// clear out any empty strikes. We will preserve the strike whose call to
addToAtlas
234
bool success = fBatchFontCache->
addToAtlas
(this, &glyph->fID, target, expectedMaskFormat,
/external/skia/src/gpu/
GrLayerAtlas.h
23
// the atlas needs space on the texture (i.e., in response to an
addToAtlas
call), it
108
Plot*
addToAtlas
(ClientPlotUsage*, int width, int height, SkIPoint16* loc);
GrLayerAtlas.cpp
130
GrLayerAtlas::Plot* GrLayerAtlas::
addToAtlas
(ClientPlotUsage* usage,
GrBatchAtlas.h
52
// with the currentToken from the batch target, otherwise the next call to
addToAtlas
might
54
bool
addToAtlas
(AtlasID*, GrDrawBatch::Target*, int width, int height, const void* image,
GrBatchAtlas.cpp
197
bool GrBatchAtlas::
addToAtlas
(AtlasID* id, GrDrawBatch::Target* batchTarget,
GrLayerCache.cpp
212
GrLayerAtlas::Plot* plot = fAtlas->
addToAtlas
(&pictInfo->fPlotUsage,
215
//
addToAtlas
can allocate the backing texture
/external/skia/src/gpu/batches/
GrAADistanceFieldPathRenderer.cpp
404
bool success = atlas->
addToAtlas
(&id, target, width, height, dfStorage.get(),
410
SkDEBUGCODE(success =) atlas->
addToAtlas
(&id, target, width, height,
Completed in 451 milliseconds