/external/skia/src/gpu/gl/ |
GrGLVaryingHandler.cpp | 26 this->addVarying(name, v, fsPrecision);
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/external/skia/src/gpu/glsl/ |
GrGLSLFragmentShaderBuilder.h | 189 void addVarying(GrGLSLVarying*, GrSLPrecision);
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GrGLSLVarying.h | 95 * addVarying allows fine grained control for setting up varyings between stages. Calling this 100 * TODO convert most uses of addVarying to addPassThroughAttribute 102 void addVarying(const char* name,
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GrGLSLGeometryProcessor.cpp | 65 varyingHandler->addVarying(strVaryingName.c_str(), &v, precision); 119 varyingHandler->addVarying(strVaryingName.c_str(), &v, precision);
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GrGLSLVarying.cpp | 16 this->addVarying(input->fName, &v, precision);
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/external/skia/src/gpu/batches/ |
GrPLSPathRenderer.cpp | 294 varyingHandler->addVarying("Vertex1", &v1, kHigh_GrSLPrecision); 301 varyingHandler->addVarying("Vertex2", &v2, kHigh_GrSLPrecision); 308 varyingHandler->addVarying("Vertex3", &v3, kHigh_GrSLPrecision); 315 varyingHandler->addVarying("delta1", &delta1, kHigh_GrSLPrecision); 320 varyingHandler->addVarying("delta2", &delta2, kHigh_GrSLPrecision); 325 varyingHandler->addVarying("delta3", &delta3, kHigh_GrSLPrecision); 495 varyingHandler->addVarying("uv", &uv, kHigh_GrSLPrecision); 499 varyingHandler->addVarying("endpoint1", &ep1, kHigh_GrSLPrecision); 504 varyingHandler->addVarying("endpoint2", &ep2, kHigh_GrSLPrecision); 509 varyingHandler->addVarying("delta", &delta, kHigh_GrSLPrecision) [all...] |
GrAAConvexPathRenderer.cpp | 562 varyingHandler->addVarying("QuadEdge", &v); [all...] |
/external/skia/src/gpu/effects/ |
GrDistanceFieldGeoProc.cpp | 83 varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision); 92 varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision); 291 varyingHandler->addVarying("TextureCoords", &v, kHigh_GrSLPrecision); 524 varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision); 533 varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision); [all...] |
GrBitmapTextGeoProc.cpp | 38 varyingHandler->addVarying("TextureCoords", &v, kHigh_GrSLPrecision);
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GrDashingEffect.cpp | [all...] |
GrBezierEffect.cpp | 87 varyingHandler->addVarying("ConicCoeffs", &v, kHigh_GrSLPrecision); 361 varyingHandler->addVarying("HairQuadEdge", &v); 564 varyingHandler->addVarying("CubicCoeffs", &v, kHigh_GrSLPrecision); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTransformFeedbackTests.cpp | 185 void addVarying (const char* name, const glu::VarType& type, Interpolation interp); 221 void ProgramSpec::addVarying (const char* name, const glu::VarType& type, Interpolation interp) [all...] |
/external/skia/src/gpu/ |
GrOvalRenderer.cpp | 107 varyingHandler->addVarying("CircleEdge", &v); 256 varyingHandler->addVarying("EllipseOffsets", &ellipseOffsets); 261 varyingHandler->addVarying("EllipseRadii", &ellipseRadii); 431 varyingHandler->addVarying("EllipseOffsets0", &offsets0); 436 varyingHandler->addVarying("EllipseOffsets1", &offsets1); [all...] |