HomeSort by relevance Sort by last modified time
    Searched refs:angVelB (Results 1 - 13 of 13) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
btGeneric6DofConstraint.java 106 public void getInfo2NonVirtual(btTypedConstraint.btConstraintInfo2 info, Matrix4 transA, Matrix4 transB, Vector3 linVelA, Vector3 linVelB, Vector3 angVelA, Vector3 angVelB) {
107 DynamicsJNI.btGeneric6DofConstraint_getInfo2NonVirtual(swigCPtr, this, btTypedConstraint.btConstraintInfo2.getCPtr(info), info, transA, transB, linVelA, linVelB, angVelA, angVelB);
188 public int get_limit_motor_info2(btRotationalLimitMotor limot, Matrix4 transA, Matrix4 transB, Vector3 linVelA, Vector3 linVelB, Vector3 angVelA, Vector3 angVelB, btTypedConstraint.btConstraintInfo2 info, int row, Vector3 ax1, int rotational, int rotAllowed) {
189 return DynamicsJNI.btGeneric6DofConstraint_get_limit_motor_info2__SWIG_0(swigCPtr, this, btRotationalLimitMotor.getCPtr(limot), limot, transA, transB, linVelA, linVelB, angVelA, angVelB, btTypedConstraint.btConstraintInfo2.getCPtr(info), info, row, ax1, rotational, rotAllowed);
192 public int get_limit_motor_info2(btRotationalLimitMotor limot, Matrix4 transA, Matrix4 transB, Vector3 linVelA, Vector3 linVelB, Vector3 angVelA, Vector3 angVelB, btTypedConstraint.btConstraintInfo2 info, int row, Vector3 ax1, int rotational) {
193 return DynamicsJNI.btGeneric6DofConstraint_get_limit_motor_info2__SWIG_1(swigCPtr, this, btRotationalLimitMotor.getCPtr(limot), limot, transA, transB, linVelA, linVelB, angVelA, angVelB, btTypedConstraint.btConstraintInfo2.getCPtr(info), info, row, ax1, rotational);
btHingeConstraint.java 98 public void getInfo2NonVirtual(btTypedConstraint.btConstraintInfo2 info, Matrix4 transA, Matrix4 transB, Vector3 angVelA, Vector3 angVelB) {
99 DynamicsJNI.btHingeConstraint_getInfo2NonVirtual(swigCPtr, this, btTypedConstraint.btConstraintInfo2.getCPtr(info), info, transA, transB, angVelA, angVelB);
102 public void getInfo2Internal(btTypedConstraint.btConstraintInfo2 info, Matrix4 transA, Matrix4 transB, Vector3 angVelA, Vector3 angVelB) {
103 DynamicsJNI.btHingeConstraint_getInfo2Internal(swigCPtr, this, btTypedConstraint.btConstraintInfo2.getCPtr(info), info, transA, transB, angVelA, angVelB);
106 public void getInfo2InternalUsingFrameOffset(btTypedConstraint.btConstraintInfo2 info, Matrix4 transA, Matrix4 transB, Vector3 angVelA, Vector3 angVelB) {
107 DynamicsJNI.btHingeConstraint_getInfo2InternalUsingFrameOffset(swigCPtr, this, btTypedConstraint.btConstraintInfo2.getCPtr(info), info, transA, transB, angVelA, angVelB);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btGeneric6DofConstraint.cpp 178 btVector3 angVelB = body1->getAngularVelocity();
181 vel_diff = angVelA-angVelB;
578 const btVector3& angVelB = m_rbB.getAngularVelocity();
582 int row = setAngularLimits(info, 0,transA,transB,linVelA,linVelB,angVelA,angVelB);
583 setLinearLimits(info, row, transA,transB,linVelA,linVelB,angVelA,angVelB);
587 int row = setLinearLimits(info, 0, transA,transB,linVelA,linVelB,angVelA,angVelB);
588 setAngularLimits(info, row,transA,transB,linVelA,linVelB,angVelA,angVelB);
594 void btGeneric6DofConstraint::getInfo2NonVirtual (btConstraintInfo2* info, const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB)
609 int row = setAngularLimits(info, 0,transA,transB,linVelA,linVelB,angVelA,angVelB);
610 setLinearLimits(info, row, transA,transB,linVelA,linVelB,angVelA,angVelB);
    [all...]
btHingeConstraint.h 124 void getInfo2NonVirtual(btConstraintInfo2* info,const btTransform& transA,const btTransform& transB,const btVector3& angVelA,const btVector3& angVelB);
126 void getInfo2Internal(btConstraintInfo2* info,const btTransform& transA,const btTransform& transB,const btVector3& angVelA,const btVector3& angVelB);
127 void getInfo2InternalUsingFrameOffset(btConstraintInfo2* info,const btTransform& transA,const btTransform& transB,const btVector3& angVelA,const btVector3& angVelB);
btGeneric6DofConstraint.h 337 int setAngularLimits(btConstraintInfo2 *info, int row_offset,const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB);
339 int setLinearLimits(btConstraintInfo2 *info, int row, const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB);
423 void getInfo2NonVirtual (btConstraintInfo2* info,const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB);
548 const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB,
btGeneric6DofSpring2Constraint.cpp 482 const btVector3& angVelB = m_rbB.getAngularVelocity();
485 int row = setAngularLimits(info, 0,transA,transB,linVelA,linVelB,angVelA,angVelB);
486 setLinearLimits(info, row, transA,transB,linVelA,linVelB,angVelA,angVelB);
490 int btGeneric6DofSpring2Constraint::setLinearLimits(btConstraintInfo2* info, int row, const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB)
540 row += get_limit_motor_info2(&limot, transA,transB,linVelA,linVelB,angVelA,angVelB, info, row, axis, 0, rotAllowed);
549 int btGeneric6DofSpring2Constraint::setAngularLimits(btConstraintInfo2 *info, int row_offset, const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB)
589 row += get_limit_motor_info2(&m_angularLimits[i],transA,transB,linVelA,linVelB,angVelA,angVelB, info,row,axis,1);
653 const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB,
661 btScalar vel = rotational ? angVelA.dot(ax1) - angVelB.dot(ax1) : linVelA.dot(ax1) - linVelB.dot(ax1);
780 btScalar vel = rotational ? angVelA.dot(ax1) - angVelB.dot(ax1) : linVelA.dot(ax1) - linVelB.dot(ax1)
    [all...]
btConeTwistConstraint.cpp 442 btVector3 angVelB; bodyB.internalGetAngularVelocity(angVelB);
443 btVector3 relVel = angVelB - angVelA;
464 btVector3 angVelB;
465 bodyB.internalGetAngularVelocity(angVelB);
471 btScalar relSwingVel = (angVelB - angVelA).dot(m_swingAxis);
503 btScalar relTwistVel = (angVelB - angVelA).dot( m_twistAxis );
    [all...]
btHingeConstraint.cpp 407 void btHingeConstraint::getInfo2NonVirtual (btConstraintInfo2* info,const btTransform& transA,const btTransform& transB,const btVector3& angVelA,const btVector3& angVelB)
412 getInfo2Internal(info,transA,transB,angVelA,angVelB);
416 void btHingeConstraint::getInfo2Internal(btConstraintInfo2* info, const btTransform& transA,const btTransform& transB,const btVector3& angVelA,const btVector3& angVelB)
628 vel -= angVelB.dot(ax1);
777 void btHingeConstraint::getInfo2InternalUsingFrameOffset(btConstraintInfo2* info, const btTransform& transA,const btTransform& transB,const btVector3& angVelA,const btVector3& angVelB)
1023 vel -= angVelB.dot(ax1);
    [all...]
btGeneric6DofSpring2Constraint.h 310 int setAngularLimits(btConstraintInfo2 *info, int row_offset,const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB);
311 int setLinearLimits(btConstraintInfo2 *info, int row, const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB);
319 const btTransform& transA,const btTransform& transB,const btVector3& linVelA,const btVector3& linVelB,const btVector3& angVelA,const btVector3& angVelB,
btSequentialImpulseConstraintSolver.cpp     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/
btContinuousConvexCollision.cpp 100 btVector3 linVelA,angVelA,linVelB,angVelB;
102 btTransformUtil::calculateVelocity(fromB,toB,btScalar(1.),linVelB,angVelB);
108 btScalar maxAngularProjectedVelocity = angVelA.length() * boundingRadiusA + angVelB.length() * boundingRadiusB;
201 btTransformUtil::integrateTransform(fromB,linVelB,angVelB,lambda,interpolatedTransB);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
btTransformUtil.h 184 btVector3 linVelA,angVelA,linVelB,angVelB;
186 btTransformUtil::calculateVelocityQuaternion(m_posB,toPosB,m_ornB,toOrnB,btScalar(1.),linVelB,angVelB);
187 btScalar maxAngularProjectedVelocity = angVelA.length() * m_boundingRadiusA + angVelB.length() * m_boundingRadiusB;
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBodyConstraintSolver.cpp 714 btVector3 angVelA(0,0,0),angVelB(0,0,0);
718 angVelB = rb1->getAngularVelocity();
719 btVector3 relAngVel = angVelB-angVelA;
    [all...]

Completed in 446 milliseconds