/frameworks/rs/ |
rsSampler.cpp | 36 float aniso) : ObjectBase(rsc) { 42 mHal.state.aniso = aniso; 84 float aniso) { 94 if (existing->mHal.state.aniso != aniso) continue; 107 Sampler *s = new (allocMem) Sampler(rsc, magFilter, minFilter, wrapS, wrapT, wrapR, aniso); 141 float aniso) { 143 wrapS, wrapT, wrapR, aniso);
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rsSampler.h | 48 float aniso; member in struct:android::renderscript::Sampler::Hal::State 62 float aniso = 1.0f); 84 float aniso = 1.0f);
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/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_texture.c | 153 unsigned aniso = cso->max_anisotropy; local 158 if (aniso > 1) { 159 if (aniso >= 16) so->en |= NV40_3D_TEX_ENABLE_ANISO_16X; 160 else if (aniso >= 12) so->en |= NV40_3D_TEX_ENABLE_ANISO_12X; 161 else if (aniso >= 10) so->en |= NV40_3D_TEX_ENABLE_ANISO_10X; 162 else if (aniso >= 8) so->en |= NV40_3D_TEX_ENABLE_ANISO_8X; 163 else if (aniso >= 6) so->en |= NV40_3D_TEX_ENABLE_ANISO_6X; 164 else if (aniso >= 4) so->en |= NV40_3D_TEX_ENABLE_ANISO_4X; 167 so->wrap |= nv30_context(pipe)->config.aniso;
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nv30_context.c | 151 nv30->config.aniso = NV40_3D_TEX_WRAP_ANISO_MIP_FILTER_OPTIMIZATION_OFF;
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nv30_context.h | 69 unsigned aniso; member in struct:nv30_context::__anon19072
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/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
SamplerTest.java | 65 for (int aniso = 1; aniso <= 4; aniso++) { 71 b.setAnisotropy(aniso);
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/frameworks/rs/driver/runtime/ |
rs_sampler.c | 49 return prog->mHal.state.aniso;
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rs_structs.h | 180 float aniso; member in struct:Sampler::__anon28911::__anon28912
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_texstate.c | 145 GLint lodbias, aniso = 0; local 232 aniso = SS2_MAX_ANISO_4; 234 aniso = SS2_MAX_ANISO_2; 281 aniso);
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/frameworks/base/rs/java/android/renderscript/ |
RenderScript.java | [all...] |
/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
RenderScript.java | [all...] |
/frameworks/rs/driver/ |
rsdShader.cpp | 455 float anisoValue = rsMin(dc->gl.gl.EXT_texture_max_aniso, s->mHal.state.aniso);
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/frameworks/base/rs/jni/ |
android_renderscript_RenderScript.cpp | [all...] |
/frameworks/support/v8/renderscript/jni/ |
android_renderscript_RenderScript.cpp | [all...] |
/prebuilts/sdk/renderscript/lib/ |
javalib.jar | |