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    Searched refs:appendUniformDecls (Results 1 - 8 of 8) sorted by null

  /external/skia/src/gpu/gl/
GrGLUniformHandler.h 41 void appendUniformDecls(GrShaderFlags visibility, SkString*) const override;
GrGLUniformHandler.cpp 55 void GrGLUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const {
  /external/skia/src/gpu/glsl/
GrGLSLUniformHandler.h 67 virtual void appendUniformDecls(GrShaderFlags visibility, SkString*) const = 0;
GrGLSLProgramBuilder.h 43 void appendUniformDecls(GrShaderFlags visibility, SkString*) const;
GrGLSLProgramBuilder.cpp 258 void GrGLSLProgramBuilder::appendUniformDecls(GrShaderFlags visibility, SkString* out) const {
259 this->uniformHandler()->appendUniformDecls(visibility, out);
GrGLSLShaderBuilder.cpp 163 fProgramBuilder->appendUniformDecls((GrShaderFlags) visibility, &this->uniforms());
  /external/skia/src/gpu/vk/
GrVkUniformHandler.h 64 void appendUniformDecls(GrShaderFlags, SkString*) const override;
GrVkUniformHandler.cpp 121 void GrVkUniformHandler::appendUniformDecls(GrShaderFlags visibility, SkString* out) const {

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